Fixed compatibility with the GTA IV Extra Options crosshair toggle
Fixed some stutter when first enabling certain options
Added an option to change spawned peds' health
Added Unlock Video Editor Camera Extents option
23.09.11.1
Minor code optimizations
Minor chaos optimizations
Added more new chaos effects
Fixed IV Parachute Support breaking friend hangouts
23.09.08.1
Minor code optimizations
Minor chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
Improvements to the weapon list
23.09.05.1
Minor code optimizations
Major chaos optimizations
Vastly improved the performance of certain Chaos effects
Added tons of new chaos effects
23.09.03.1
Minor code optimizations
Minor chaos optimizations
23.09.01.1
Minor code optimizations
Minor chaos optimizations
Added more new chaos effects
Wallhack options are now saved into the .ini
23.08.31.1
Minor code optimizations
Minor chaos optimizations
Added more new chaos effects
Added a Velocity option to all wallhacks
23.08.28.1
Minor chaos optimizations
Added an option to disable minigames in Chaos
23.08.26.1
Fixed Tetris not starting if not connected to Twitch
23.08.25.1
Minor chaos optimizations
Added more new chaos effects
23.08.16.1
Minor chaos optimizations
Added more new Chaos achievements
Added more new chaos effects
23.08.12.1
Minor chaos optimizations
Custom hotkeys can now be set to scroll left/right instead of selecting an option
Added more stats to Chaos Mod
23.08.10.1
Major code optimizations
Minor performance improvements
Minor stability improvements
Chaos balancing changes
Major memory improvements to Ped Recording
Car and ped recordings are now saved in a much more space-efficient new format
Car and ped recordings now no longer lose quality when loaded back
Loading car or ped recordings now stops recording/playback to prevent instability
Added Set Playback Car to Current Car to Car Recording
Added a warning to the launcher if ZPatch is outdated
23.08.03.1
Minor chaos optimizations
Chaos balancing changes
23.08.02.1
Minor code optimizations
Added more new chaos effects
23.08.01.1
Minor code optimizations
Fixed the GTA V Colors menu not having a primary color option
Chaos balancing changes
Added more new Chaos achievements
Added more new chaos effects
23.07.26.1
Minor chaos optimizations
23.07.25.1
Minor chaos optimizations
Added more new chaos effects
23.07.24.1
Minor chaos optimizations
Chaos balancing changes
Added a launcher that seamlessly downgrades the game if required
23.07.23.1
Minor code optimizations
Chaos optimizations
23.07.21.1
Minor code optimizations
Chaos optimizations
Added more new Chaos achievements
23.07.20.1
Chaos optimizations
Finished the Search menu - all non-experimental options are now indexed
Made tons more options saveable into the .ini
Added back the Disable Color Override option into the Time (Colors only) menu
23.07.18.1
Major code optimizations
Custom hotkeys now support up to 16 submenus
Moved custom hotkeys to the ZMenu folder
Added a search menu for animations
All options that are in the .ini can now be saved through the trainer
Moved .ini defaults to the ZMenu folder
Added a toggle to the Weapons menu to only show valid weapons (enabled by default)
The weapon list now shows whether you have any specific weapon in your inventory
Added an in-game custom hotkey creator into the menu (can be enabled in Trainer Settings -> Custom Keybind Creator)
23.07.17.1
Minor chaos optimizations
Added more new chaos effects
23.07.15.1
Improvements to SP Co-op
Fixed SP Co-op not starting properly via the iv_spcoop cvar in GTA Connected
Fixed the APC immediately snapping loose in Caught With Your Pants Down in SP Co-op
Fixed not being able to attach more than 2 stickies to the crane in Bang Bang in SP Co-op
Fixed crash when killing Vic in Boulevard Baby in SP Co-op
Fixed NPCs not taking cover properly in SP Co-op in various missions
23.07.14.1
Major code optimizations and cleanups
Minor chaos improvements
Moved the objects.ini folder from the ZMenu directory back to the game root
Fixed Ped Recording .ini descriptions not being updated when an .ini is saved
Fixed performance issues in the Object Spawning model list
Added more options to Search
23.07.12.1
Added more new chaos effects
Added Vehicle-Mounted Rockets option
Added a hazard lights toggle to Vehicle Options
23.07.11.1
Tuned cars now keep their tuning if they're saved in a parking space
Improvements to car tuning
23.07.05.1
Minor code optimizations
Added an option to view and interact with debug script widgets
Added an option to view the debug log
23.07.01.1
Minor code optimizations
Added more new Chaos achievements
Added more new chaos effects
23.06.28.1
Minor code optimizations
Minor Chaos balancing changes
Added .ini defaults for Flying Handling
Added toggles for affecting individual vehicle types for Flying Handling
Added more new Chaos achievements
Updated the exported functions for extra menu options
23.06.25.1
Minor code optimizations
Chaos improvements
Griefer Manny balancing changes
23.06.16.1
Minor chaos optimizations
Added more new chaos effects
Minor improvements to Quake/Half-Life Movement
Added an extra .ini for Quake/Half-Life Movement
Added a Minigames menu
Added a scoreboard to Guitar Hero
23.06.06.1
Minor chaos optimizations
Added more new chaos effects
23.06.03.1
Major chaos improvements
Added more new chaos effects
23.05.13.1
Major chaos improvements
Chaos balancing changes
23.05.10.1
Major chaos optimizations
Added difficulty options to Chaos
Added more options to Search
23.05.09.1
Minor chaos optimizations
Improvements to Quake/Half-Life Movement
Added full controller support for Guitar Hero
23.05.06.1
Minor chaos optimizations
Fixed driveby issues with Quake/Half-Life Movement turned on
Fixed aiming behavior in Quake/Half-Life Movement
23.05.02.1
Minor chaos optimizations
Added more new chaos effects
Fixed further instability with tunable cars
23.05.01.1
Minor chaos optimizations
Fixed instability with tunable cars
23.04.30.1
Major chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
23.04.25.1
Major chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
Chaos achievement popups now no longer get skipped when in the pause menu
Added Underwater Diving Support option
Improvements to Search
23.04.23.1
Major chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
Disabled some keybinds while Chaos is active
Fixed Alderney cops not being recognized as cops in some menu options
Fixed some issues with Story Cars in TBoGT
Fixed controller support with Flying Handling
23.04.21.1
Minor chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
23.04.19.1
Major code optimizations
Major chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
23.04.18.1
Minor chaos optimizations
Fixed crashes when starting the game
Fixed memory corruption in GTA Connected
23.04.17.1
Minor chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
Fixed the player sometimes becoming invisible
23.04.16.1
Minor chaos optimizations
Added more new chaos effects
Added more new Chaos achievements
23.04.15.1
Minor chaos optimizations
Added more new chaos effects
Added achievements for Chaos
Added progress tracking to Chaos
23.04.14.1
Minor chaos optimizations
Added more new chaos effects
23.04.13.1
Minor code optimizations
Minor chaos optimizations
Added more new chaos effects
Added an option to make chaos run at startup
Added more options to Search
Added Flying Handling option
23.03.26.1
Major chaos optimizations
Added more new chaos effects
23.03.25.1
Major chaos optimizations
Added more new chaos effects
Added more options to Search
23.02.19.1
Major chaos optimizations
Added tons of new chaos effects
23.02.02.1
Major chaos optimizations
Added tons of new chaos effects
Added view punch to Quake/Half-Life Movement
23.01.30.1
Minor chaos optimizations
Added fall damage to Quake/Half-Life Movement
23.01.29.1
Major chaos optimizations
Added tons of new chaos effects
Added rotation to Scale Options
Major improvements to Quake/Half-Life Movement
23.01.23.1
Major improvements to Quake/Half-Life Movement
Added a limited menu for GTA Connected
23.01.16.1
Major improvements to Quake/Half-Life Movement
23.01.15.1
Major improvements to Quake/Half-Life Movement
23.01.12.1
Major improvements to Quake/Half-Life Movement
23.01.08.1
Major improvements to Quake/Half-Life Movement
23.01.06.1
Added ducking and ABH to Quake/Half-Life Movement
23.01.04.1
Minor chaos optimizations
Added more new chaos effects
Added Quake/Half-Life Movement option
23.01.02.1
Minor code optimizations
Added all of Teleports and Vehicle Options to Search
Fixed Hydraulics responding to the DPad when Controller Support is enabled
Fixed random controller buttons being assigned to the Plane Taxiing controls
Added Color Picker to the neon color menu in Car Tuning
23.01.01.1
Minor code optimizations
Chaos optimizations
Added Search menu for menu options (currently only includes the Options menu and some of Vehicle Options & Memory Editing)
22.12.31.1
Minor code optimizations
Chaos optimizations
Added more new chaos effects
Added a Vinesauce Joel reference after he used this mod
22.12.29.1
Minor code optimizations
Chaos optimizations
Added more new chaos effects
22.12.19.1
Minor code optimizations
Chaos optimizations
Added more new chaos effects
22.12.17.1
Minor code optimizations
Chaos optimizations
Added more new chaos effects
22.12.04.1
Chaos optimizations
Added more new chaos effects
22.11.30.1
Minor code optimizations
Major chaos stability improvements
Added more new chaos effects
22.11.26.1
Minor code optimizations
Major chaos optimizations
Added more new chaos effects
22.11.25.1
Minor code optimizations
Major chaos optimizations
Added more new chaos effects
22.11.23.1
Minor code optimizations
Major chaos optimizations
Added tons of new chaos effects
Major reduction in the performance cost of Building Scale and related options
22.11.21.1
Fixed crash on 1.0.8.0 after enabling certain options and then trying to block
22.11.19.1
Minor code optimizations
Major Chaos optimizations and fixes
22.10.09.1
Minor code optimizations
Major Chaos optimizations and fixes
22.10.08.1
Minor code optimizations
Chaos optimizations
22.10.06.1
Minor code optimizations
Chaos optimizations
22.10.04.1
Minor code optimizations
Chaos optimizations
22.10.02.1
Minor code optimizations
Chaos optimizations
22.09.03.1
Major code optimizations and restructuring
Fixed the TVs menu breaking wallhack options and the on-screen keyboard
Timescale stability improvements
Stability improvements for all number input fields
Minor option naming changes
Moved Episode ID to Game Tweaks menu
Cleaned up Time & Weather menu
Completely rewrote Free Camera
Free Camera entity attachment now functions near perfectly
22.09.02.1
Minor code optimizations
Added Enemy toggle to Ped Spawning
Added Ignore Weapon Range to Ped Spawning
Added even more pride flags because people can't stop complaining about it
22.08.29.1
Minor code optimizations
22.08.18.1
Minor code optimizations
GTA SA Camera improvements
22.08.17.1
Added GTA SA Camera option
Added Camera Near Z and Camera Far Z info displays
22.08.16.1
Changed On-Screen Keyboard color scheme
Fixed weird behavior when using mouse right-click to exit a submenu
On-Screen Keyboard now supports mouse input
22.08.13.1
Moved display-related options into an Info Displays menu
Moved IV Parachute Support into Game Tweaks -> Gameplay
Added On-Screen Keyboard toggle for controllers
Speedrun Timer no longer slows down with game speed
Inputs are now blocked in a more consistent way when Controller Support is on
Framerate Display position now corrects for aspect ratio
22.08.12.1
Fixed Custom Recoil menu not working properly
Added search support to Car Spawning, Ped Spawning and Player Model menus
First Person recommended configs now enable Better Vehicle Camera if available
22.08.11.1
Moved Cutscene Interiors into a single menu with subcategories instead of 3 separate menus per episode
Moved Saved Car States menu into Vehicle Options
Moved collectible teleports into a single Collectibles submenu
Moved Sort Models Alphabetically to Vehicle Spawn Options
Moved all of Memory Editing - Options - Custom into various different menus, leaving the Memory Editing menu only for editing data and files
Moved Extras, Doors, Lights, Windows and Detach/Disable Parts menus into a Car Parts submenu
Added toggle states to vehicle extras
Moved Bullet Impact Euphoria to Gameplay Fresheners menu
Moved Free Camera, First Person, Vehicle Camera Remakes and Top Down Camera into a Custom Cameras submenu
Added Intermezzo Cams menu to Camera Options for disabling cinematic cameras (e.g. fall, climb, garage)
Added Game Tweaks menu to Misc, with most of Memory Editing - Options - Custom being put here and categorized properly
Shadow Tweaks menu no longer shows up on game versions for which there are no compatible options present
Organized Time & Weather menu for ease of use for the most common tasks
Moved Cutscene Loader into the main menu
Moved SCO Loader to Experimental
Moved Car & Ped Recording menus into a Recording/Playback menu
22.08.08.1
Added .ini defaults for Timer Length
Car Tuning improvements
22.07.18.1
Major code optimizations
Chaos improvements
Major First Person improvements
Fixed First Person crashing the game on version 1.0.0.0
Fixed First Person Use Angle breaking while aiming
Fixed First Person breaking when in the back of a taxi
Moved camera options and some gameplay options into their own submenus
22.07.17.1
Major code optimizations
Fixed Seamless Airbreak causing issues with teleports
Chaos improvements
22.07.16.1
Major code optimizations
Chaos improvements
Added warning message for unsupported versions when Chaos is enabled
22.07.15.1
Stability improvements
Chaos improvements
Added more new chaos effects
Added Write to HTML option to chaos voting
22.07.14.1
Chaos improvements
First Person improvements
Buttsbot improvements
Added camera rotation to locked vehicle first person angles
Added Static Vehicle Camera Position toggle to First Person
Added more pride flags because people complained about it
22.07.12.1
Chaos improvements
Fixed potential crashes in the menu
22.07.10.1
Chaos improvements
Added more new chaos effects
Added Fix Building Scale to Player Position and Fix Building Scale to Ground options
22.07.09.1
Major code optimizations
Chaos improvements
Added more new chaos effects
Added search option for chaos effects
Added Building Scale option
Fixed Very High Shadows FPS option crashing in 1.0.7.0
22.07.07.1
Added more new chaos effects
Added Buttsbot
22.07.05.1
SP Co-op improvements
Added proper cutscene sync to SP Co-op
Added toggle for new co-op sync options for backwards compatibility
22.07.03.1
Major SP Co-op improvements
Added proper subtitle, objective text and blip sync to SP Co-op
22.06.26.1
Fixed the host display being placed incorrectly after the UI rewrite
Fixed SP Co-op crashing on load in GTAC for certain savegames
22.06.25.1
Chaos improvements
Added more new chaos effects
Added Bouncy Cars option
Added Party Time option
Added One Bullet Mags option
22.06.07.1
Major UI optimizations
Rewritten most of the menu UI to be cleaner and more stable
Added Color Picker option to some color menus
22.06.04.1
Added more new chaos effects
Added Object OHKO option
Speedrun Timer improvements
22.06.02.1
Added Speedrun Timer option
22.06.01.1
Fixed Vehicle OHKO exploding the player's car after getting in if it took damage beforehand
Fixed Global Vehicle OHKO instantly exploding Jacob's car in Concrete Jungle
22.05.31.1
Added Lock Angle in Cutscenes toggle to First Person
1.0.4.0 First Person fixes
Added Vehicle OHKO option
22.05.22.1
Chaos improvements
Added more new chaos effects
Player Car Scale fixes
22.05.20.1
Chaos improvements
Fixed Nightmare Peds and Nightmare Player chaos effects
22.05.19.3
Added more new chaos effects
Added Global Car Scale option
All Player Scale options now scale properly (the old broken method can be re-enabled manually)
22.05.19.1
Chaos stability improvements
22.05.17.1
Chaos optimizations
Improved Handling editor
22.05.16.1
Minor UI optimizations
Chaos optimizations
Added more new chaos effects
Added Ped Data editor
22.05.15.1
Chaos optimizations
Added more new chaos effects
22.05.08.1
Added Powerups menu
Chaos optimizations
Added more new chaos effects
Added Ped Scale option
Added Enable/Disable On-Mission Flag option
Added Open Menu Screen menu
22.05.05.1
Minor chaos optimizations
Fixed some chaos effects not working properly
Added controller support to Gravity Gun
Added Dash Mechanics option
Added Handbrake Hopping option
Added Honk Boosting option
Added No Sky toggle
Added controller support to Slide Run
22.05.04.1
Minor chaos optimizations
Fixed some chaos effects not working properly
Minor fixes
22.05.01.1
Major chaos optimizations
Added more new chaos effects
22.04.02.1
Major chaos optimizations
Added Twitch voting support to Chaos Mod
22.03.20.1
Major code optimizations
Added Give Health and Give Armor to Selected Ped menu
Added more new chaos effects
22.02.05.3
Fixed Move When Scoped and Responsive Heli Keyboard Controls not showing up in the menu properly
Added No Air Control toggle
22.02.05.1
Explosion Data Editor optimizations
Improved Teleport to Waypoint behavior
Added Sort Alphabetically toggle to Car Model List (if off, cars are in .ide order)
22.01.23.1
Fixed input recognition issues
22.01.22.1
Fixed one mouse scroll changing options by 128x
Code optimizations, cleanups and restructuring
22.01.16.1
Moved wallhacks into a Wallhack menu
Flooding the screen with wallhacks now no longer makes menu text disappear
Rewrote all wallhacks and made every type have all basic features
Added Entity Type to all wallhacks
Wallhack stability improvements
Added fragInstNMGta Count, PedMoveBlendOnFoot Count, Unknown Ped Data Count, Ped Data Count, PedIntelligence Count, DummyPed Count, DummyTask Count, Task Count and CAnimBlender Count to Info Display
22.01.14.1
Added extra info to some options, shown at the bottom of the menu
Added flashing cursor to indicate input options
DVD Screensaver chaos effect is now no longer FPS dependant
Cleaned up vehicle force menus
Moved Object Spawning, Interior Spawning, Light Spawning and Explosion Spawning to Spawn menu
Light Spawning now has a move amount option instead of multiple set amounts
Hash Reverser now automatically reverses hashes from all existing model lists
Object Spooner objects now get added to Recent Models list
Moved Move when Scoped to Memory Editing - Options - Custom
Moved Responsive Heli Keyboard Controls to Memory Editing - Options - Custom
Added Drive on Water and Drive on Air chaos effects
Moved Walkstyles menu into Player Model
22.01.08.1
Saved Car Attachments menu now also shows the proper .ini names and descriptions in its save menu and updates once a set has been saved
Reworked Car Tuning to be able to use both bone names and part IDs in one part and have multiple parts use the same part ID
22.01.05.1
Added Load trainer settings from .ini and Load hotkeys from .ini options
Moved Custom Recoil, Nicknames, Saved Car State, and Trainer Settings to separate .ini files
22.01.02.1
Fixed wallhacks not showing any model name for peds and vehicles
Fixed Generate Model Names for Wallhack displaying 0 after it's done
Fixed model lists being empty on patch 4
Added proper vehicle model list to the Vehicle Flags menu
Fixed Ped Spawning selected ped weapons menu being the wrong weapons menu
Major code refactoring in all Memory Editing menus
Added hex values to Edit Player Ped and Edit Player Car menus
Reduced file size
22.01.01.1
Fixed Ped Spawning model list being empty in versions other than patch 8
Moved Free Camera .ini locations into the ZMenu folder
Disable Planes now always toggles off properly
Free Camera optimizations
21.12.31.1
Added fast scroll support to Selected Player, Clothes and Change Gamemode menus
Car Spawning model list now shows all car models, including all addon cars
Removed All Car Models menu (redundant with the above change)
Object Spawning Model List is now fully dynamic, including all addon objects
Significantly reduced file size
Player Model and Ped Spawning model lists are now fully dynamic, including all addon peds
Custom hotkeys now account for missing and conditional menus (note: adjust your custom hotkeys accordingly if any have been made that might break from this)
Fixed FreeCamSpeed .ini option not working
Added Increase Rate option to Free Camera
Free Camera increase rate is now no longer FPS dependent
21.12.30.1
Menu and option naming cleanups
Code optimizations
Uncapped chaos effect lengths
Moved .ini files into a ZMenu subfolder
Extended Saved Teleports menu to 8192 options
Added proper descriptions to Saved Teleports
Major code restructuring
Moved Teleport to Waypoint option out of World Teleports
Removed lite version for now (too hard to maintain, will redo later)
Extended amount of recent ped and car models to 64
Improved .ini reading code at startup
Added Recent Models menu to Player Model
Text input no longer carries over from other unrelated input menus
Removed Car Liveries menu (ZPatch already has an unlocker so this menu is disabled for 99% of users anyway)
Stability improvements
Added Drive on Air option
Drive on Water no longer deletes nearby objects
Replaced traffic options with a Traffic Multiplier option
Rewrote Rainbow Traffic, now has separate layer toggles and disables properly
Added Color 1 + 2 option to Car Colors menu
Removed duplicate Car Colors menu
Moved all detachable parts options into a Detachable Parts submenu
Random Natural Color no longer causes instability
Moved Controller Support to the Trainer Settings section of the .ini
Revamped fast scroll behavior, now no longer relies on FPS and speed can be customized
Timescale is now an input menu
Improved car spawning logic
Moved all Car Spawning options to a Spawn Options menu
Added Spawn as Mission Car toggle
Rewrote forcefield and gravity field logic
Removed old Spooner menu in Experimental
Added Spooner Mode menu to Object Spawning
Added Recent Models menu to Object Spawning
Added Snap to Ground option for Object Spooner
Added Pick Up Objects option to Object Spooner
Rewrote Ped Spawning entirely
Fixed bodyguards not recruiting initially
Selected Ped tasks will now disregard nearby full vehicles
Added Steal Nearest Car task to Selected Ped menu
Teleport into Nearest Seat will now disregard nearby full vehicles
Completely rewrote Object Spawning
Fixed instability after hitting Delete in Object Spawning
Added Auto-Update Collision toggle to Object Spawning
Object Collision Scale is now an input menu
Replaced individual move amounts with a single Move Amount option in Object Spawning
Renamed Object Spawning Collision Scale to Scale as it also affects the physical size of some objects
Added Move Physically toggle to Object Spooner
Completely rewrote Gravity Gun, now uses actual velocity and has a toggle to ragdoll peds
21.11.28.1
Moved Bullet Impact Euphoria to Memory Editing - Options - Custom
Added .ini defaults for Climb Speed and Cops Don't Dispatch
Added No Ped Impact Euphoria toggle
Added control names to all IDs in Controller Info
Added Hash Reverser menu
Added Climb Rate to Ped Wallhack
Tidied up Fun menu
21.11.27.1
Fixed chaos effects not properly disabling with the Stop All Effects option
Added Teleport into Last Car option
Added Walkstyle menu to Selected Ped
Fixed being able to overscroll in Walkstyles menu
Added Radio Station option
Added Cops Don't Dispatch toggle
Added Climb Speed option
Added Return Type option to Native Caller
Major .ini code optimizations
Added Native Caller presets
Added description display to Car & Ped recording save menus
Added Save to Return parameter type to Native Caller
Fixed Never Wanted not affecting the airport area properly
21.11.02.1
Fixed Hydraulics not working properly without NoPhysicsSleep in ZPatch
Added Hard Mode option
21.10.23.1
Added Hydraulics to Car Tuning
21.10.17.1
Respraying in mod garages now clears wanted level
Added .lib and a header for import functions
Added import functions for car tuning
21.10.10.1
Added Max Health (Ped) and renamed Max Health to Max Health (Playerinfo) in Info Display
Added chaos logging to the new chaos system
Fixed crash when a ped recording reaches 65535 frames
Completely rewrote Car Recording, vehicles now have full physics including wheel movement and it's overall a lot less jittery
Fixed Bulletspread Override not disabling properly
Added start offset to Car Recording
21.09.26.1
Added support for disabling bones with the alternate tuning method
Increased max tuning parts to 1024
Vastly improved the performance of the new car tuning method
21.09.25.1
Fixed Nice chaos effect in the new chaos system
Added a new method for car tuning (m_bAlternateMethod=1 in the Tuning section and type the actual bone names in m_sBoneName, replacing m_nPartID, this system doesn't require the parts to have collision and thus can support hundreds of parts without becoming unstable, potentially up to 32767)
21.09.22.1
Reworked Chaos Mod, now using the same system as in the III & SA trainers
Chaos effects can now overlap
Fixed Good luck chaos effect crashing if turned off mid effect
Fixed Disable Left/Right Movement chaos effect not working for the alternate keys
21.09.21.1
Fixed a red cube sometimes appearing next to the player
Added Aiming Pitch to Weapon Info Editor
Added Gravity Gun option
21.09.02.1
Fixed Plane Taxiing being on by default in 1.0.4.0 and 1.0.0.4 and messing with the wrong values
Added Save/Load .ini to Free Camera (only works with custom rotation enabled)
Added Explosion Spawning to Fun (purely cosmetic, no actual damage or camera shake)
Added Set Playback Ped to Player option
Fixed too long ped recordings crashing on load
21.08.30.1
Added Current Car's Handling Flags menu to Handling Editor (affects some parts in real time)
Added Plane Taxiing (Q & E) option
21.08.21.1
Added About menu (shows version and build timestamp)
Added Good luck chaos effect
Fixed blip related crashes on patch 4
Added Ped Spawning Selected Ped to Native Caller special values
Added Bullet Impact Euphoria toggle
21.08.16.1
Chaos stability improvements
Fixed potential random crashes on non-1.0.8.0
Fixed GTA SA HUD not working properly on patch 6 and 7
Fixed GTA SA HUD font on patch 4 and 5
21.08.14.1
Ped Wallhack Ammo now correctly shows total ammo adjusted by clip size
Renamed Seconds per Minute to Milliseconds per Minute in Info Display
Added Take Damage chaos effect as a regular option in Fun
Added Player Calm/Angry option
Added Pigeons & Seagulls to Teleports
21.08.09.1
Fixed framerate drops when launched through Steam
Fixed some cars randomly spawning with neons
Fixed tunable cars with more than 8 parts causing random crashes right after the loading screen
21.08.08.1
Added neon options to mod garages
Fixed First Person chaos effect not working properly in MP
Removed Fail Current Mission and Roll Credits chaos effects in MP
Fixed Note 7 chaos effect not working in MP
21.08.07.1
Added ability to have multiple tuning parts toggled per part option (m_nPartID stays, but you can add m_nPartID2 til m_nPartID8 to combine more parts)
Added No Health Gain toggle
Added Randomize Phone chaos effect
Added Detach Parts to Object Spawning
Minor code cleanups
21.08.05.1
Added proper neons to Car Tuning (fully adjustable RGB colors, intensity and location)
21.08.04.1
Added Byeah chaos effect
Fixed GFWL compatiblity
21.08.03.1
Player Model menu no longer sets health to full and armor to none
Added Chat Log menu
Added Y Offset in Driver Seat option
Added Lock Angle in Vehicles toggle to First Person
Greatly increased performance while using the All Car Models menu
Removed leg IK in first person
Fixed first person camera lagging behind while aiming
Added Camera Scale option
Added Wide and Invert World chaos effects
Added Big Weapons chaos effect
Added Weapon Scale option
21.08.01.1
Fixed GTA SA HUD on versions other than 1.0.8.0
Niko first person preset now hides balaclavas by default
Added Invisible Player chaos effect
Added Top Down Camera option
Added Free Camera Custom Mouse Rotation toggle which works while paused
Added GTA 2 chaos effect
21.07.31.1
Added Game Camera Pointer, Root Camera Pointer, Player Info Pointer, Player Ped Pointer and Player Car Pointer to Info Display
Fixed Camera FOV Multiplier breaking driveby shots (requires ZPatch v6.7 or newer)
Fixed Joining/Ghosts display scaling on non-16:9 resolutions
Fixed Max Players and Max Private Slots info displays crashing the game
Added Pointer toggles to Ped, Car and Object Wallhack
Removed First Person Accurate Crosshair toggle
First Person bullets are now 100% accurate to the center of the camera, including in driveby (still has bulletspread obviously)
Added GTA SA HUD option
21.07.30.1
Added Forcefield toggle
Fixed TrackMania Canyon Camera chaos effect sometimes not working
Added Cancel Current Mission to Mission Loader
Added separate Out of Commission and Revenger's Tragedy entries to Mission Loader
Added Aspect Ratio chaos effect
Added Accurate Crosshair toggle to First Person
Added Aim Distance to Info Display
21.07.29.1
Added Contacts menu to Phone Settings
Added Safehouse Settings menu
Added Revert/Activate Roman's Sorrow option
Added Permanently unlock all safehouses chaos effect
Added Taxi Hailing toggle
Taxi-related chaos effects will now unlock taxis in early game
Added Gravity Field toggle
Moved Phone Settings to Helpful
Added Revert/Activate Get Lost option
Moved the 3 episodes' Phone Settings into its own menu
Moved the 3 episodes' Safehouse Settings into its own menu
21.07.28.1
Added Car Gas Pedal, Car Brake Pedal, Car Input Steering Amount, Car Steering Bias and Car Output Steering Amount to Info Display
Added Teleport to Heaven, Force Controller Controls, Lock Mouse, No Water Collision, No Ragdolls, Give Everyone Random Weapons and Burst all Cars' Tyres chaos effects
Added No Zoom View Distance Modifier, Alarms, Ragdoll on Damage, Portal Guns, Ragdoll All Peds, Phone Ring, Beyblade Traffic, Honk Boosting, Gravity Field and Traffic Gravity Field chaos effects
Added Invisible Cars, Roll Credits, Fake Teleport, Forcefield, Disable Left/Right Movement, Disable Forward/Backwards Movement, Force Acceleration, Forced Walk, Forced Shoot and Forced Look Behind chaos effects
Added Disable Shooting, Disable Aiming and Roman drives chaos effects
Added Blip Count to Info Display
Added Phone Settings menu
21.07.27.1
Switched to date-based version numbers
Fixed Inaccurate Peds chaos effect affecting player
Added Need a Taxi? chaos effect
Added Can ya take this piece? chaos effect
Added Note 7, Game Speedup, Car Speedup, New Game, Autosave Off, Pegorino's Pride, Take Damage, Quake Pro, Low FOV, Fake Explosion, Airbreak, Spawn Maverick, Spawn Annihilator and Spawn Roman's Taxi chaos effects
Added Attack Nearest Ped, Godmode, Top of Rotterdam Tower with Godmode, Taxi Bug, Sticky 1 Star Wanted Level, Remove Armor, Reset Camera, Set all Taxis on Fire and Set all Cars on Fire chaos effects
Added Ped Wallhack, Bryce's Infernus, Teleport to Airport, Tutorial, Public Transport and Never Tired chaos effects
69.0
nice
Added Burst Car Tyres and Fix Car effects into Chaos
Added Controller Support toggle (Left Shoulder + B to open)
Added dedicated Airbreak option to Helpful
Fixed No Control breaking chaos mode
Added dance lights in Party Time chaos effect
Increased It's bright in here chaos effect intensity
Decreased gravity for No Car Gravity chaos effect
Fixed Everyone REALLY Hates You chaos effect
Fixed One Bullet Mags chaos effect
Added PtrNodeSingle, PtrNodeDouble and EntryInfoNodes count options to Info Display
Fixed Chaos effects not randomizing properly
Added Climb, No Collision, Fire Bullets, Eject from Next Car, Spawn Taxi, Permanently unlock max ammo, Delete All Cars, All Peds Drop $32767 and All Peds Drop $0 into Chaos
Added Intro, Sacrificial Circle, Increase deaths stat, QUB3D, Millionaire, Coffin Dance, Bank, Void Warp and Default Clothes into Chaos
Ragdoll Player chaos effect will now warp out of any car
Added No HUD, Video Editor Warp, Suit Up, Switch to Unarmed, Switch to Most Inconvenient Weapon, Colors, Pink, Low View Distance, Bronze, Fire, Hot, Muddy, Neon, Noire, Psyche, Rogue and Ultraviolet into Chaos
Added Unbreakable Environment, Sit, Drive Wander, Walk Off and No Tasks Allowed chaos effects
Added Drunk Ragdoll, Steer Bias, HelixSnake Mode, Disable World Streaming and Mission Failed chaos effects
Fixed perma-slowmo after Fake Death chaos effect
Fixed Spawn Random Car chaos effect sometimes spawning trains
Added Raining Cars Set Car on Fire, Inaccurate Peds, You Are Famous and Spectate Closest Ped chaos effects
Added .ini defaults for main Chaos options
68.1
Increased Glowy Pickups glow multiplier
Fixed Zoomed Out Radar crashing on 1.0.4.0
68.0
Fixed Speedometer and Coordinates Display scale
One-Hit KO now properly sets max health in 1.0.0.4 and below
Added Chaos menu (WIP, currently only 115 effects)
67.1
Fixed Trigger Wallhack not disabling properly
Fixed LOCATE_CHAR_IN_CAR_3D incorrectly lighting up green in Trigger Wallhack when not in a car
67.0
Made Car Tuning High FPS Mode less likely to break tuning configs (still more likely than with it off but it should now break traffic cars less)
Added fragInstGta Count and phInstGta Count to Info Display
Fixed mod shop performance upgrades crashing the game on non-tunable cars
Fixed No Headshots causing spacing issues in Ped Wallhack
Added Trigger Wallhack option (shows all script calls to IS_CHAR_IN_AREA_3D, IS_CHAR_IN_AREA_2D, IS_CAR_IN_AREA_2D, IS_CAR_IN_AREA_3D, IS_CHAR_IN_AREA_ON_FOOT_2D, LOCATE_CHAR_ANY_MEANS_3D, LOCATE_CHAR_ANY_MEANS_2D, LOCATE_CHAR_ON_FOOT_3D, LOCATE_CHAR_ON_FOOT_2D, LOCATE_CHAR_IN_CAR_3D and LOCATE_CHAR_IN_CAR_2D)
66.0
Mod shop parts are now set as owned by car instead of by model
Fixed some spacing issues in mod garage text
Added Livery menu to mod garages
Added pool sizes to Info Display car, object, building, ped and interior counters
Greatly improved Car Tuning stability for highly tunable cars (my Kanjo port should now be fully stable)
Added Car Tuning High FPS Mode which greatly increases FPS while using highly tunable cars but makes the tuning config prone to breaking
65.5
Improved Car Tuning stability
Added Save & Load Tuning options
Added Armor, Brakes, Engine & Transmission to Car Tuning
Added Pay 'N Spray Mod Garages toggle
Fixed Mouse Cursor being badly scaled on non-16:9 aspect ratios
Fixed Coordinates Display and Speedometer aspect ratio scaling
Fixed Niko First Person Preset not setting Eye Position to In Between
65.1
Greatly improved Car Tuning stability
65.0
Added Custom Keybinds as a separate toggle
Added Remove Detachable Parts and Only Keep Detachable Part menus
Added Car Tuning menu (WIP, requires car mods that support this but it allows a level of car tuning that possibly even surpasses vanilla V)
64.5
Added more options and minor improvements to Vehicle Camera Remakes menu
Fixed Left Side Aim Camera breaking when crouched
Added Camera FOV and Timestep to Info Display
Added Mission Peds & Mission Cars counter to Info Display
64.0
Added Stamina and Never Tired to Info Display
Fixed Max Health, Max Armor and Control Flags displays on 1.0.4.0 and 1.0.5.0
Added Car Upside Down and Car Model Dimensions to Info Display
Added Vehicle Camera Remakes menu (still WIP)
63.5
Fixed Attach Object to Bone crashing if scrolled too far
Added Left Side Aim Camera option
Added Load custom hotkeys from .ini option
Added Player In Air to Info Display
Added Distance from Camera/Player to wallhack options
Made Object Wallhack as customizable as Ped and Car wallhack
63.1
Fixed Fire Rate, Accuracy and No Headshots display on 1.0.4.0 and 1.0.5.0
Added Wanted Level and Max Wanted Level display to Player section
63.0
Minor code optimizations
Renamed some shadow related options
Added Object Wallhack whitelist option
Added Sync with System Time option
Added Timecycle Modifier menu
Ped and Car Wallhack are now fully customizable with the ability to add almost any property to the display
Fixed wallhacks' aspect ratio on non-16:9 displays
Added Info Display menu, a customizable on screen display with tons of data such as full time, any game stat, amount of entities in the world, etc.
Ped Wallhack now properly shows peds in cars with multiple passengers
Fixed crash in the Time & Weather menu if a weather after Sunny Windy 2 was picked
Added Super Jump option
62.0
Added Ignite Player option
Added Suicide option
Split Drive Task into 2 options - Waypoint/Destination and Wander (previously always drove to waypoint if one existed)
Added Give Full Ammo & Give Full Clip options
The title of the Weather menu now displays current weather name
Added Island Unlocks option
Added Blip Highlights menu
Added Attach Self To Nearest Car option
61.0
Added Custom Trainer Aspect Ratio option
Fixed some potential memory leaks
Fixed scaling issues on 5:4 aspect ratio
Fixed some bad native names in Native Caller
60.9
Added Custom Recoil support for addon weapons
60.6
Minor optimizations
Minor UI changes
Moved V Radar into a submenu
60.5
Fixed chat messages appearing twice in SP Coop
Removed Super Network Ghost from player name in SP Coop
Added Clear All Synced Objects option
Fixed Mission Loader options being offset
Added Times Wasted Counter option
60.0
Parachute no longer requires .ide changes to work
Fixed some missions getting infinite loading if parachute support was installed
Fixed Free Camera disabling in Experimental
Generate Model Names for Wallhack now uses multithreading making it up to 8x faster than before
Added Debug Keyboard toggle (e.g. F will fail any mission that has support for debug keyboard while S will pass it)
59.5
Moved Unlock Ragdoll Max Turn Speed to its own option
Added .ini default for Unlock Turn Speed
Added Smooth Car Airbreak
Free Camera can now be moved while paused (but not rotated)
Fixed Free Camera FOV changing with any Camera FOV overrides enabled
59.0
Moved parachute definitions from minigame.ide to a dedicated .ide, likely fixing any model offsets
Fixed GTA V Radar overwriting Rainbow Traffic
Enabled Remove Blip for Party Mode
Save Current Car now works for occupied cars in SP
Added Rainbow toggle to HUD Colors
Added Save Car State menu
Made Unlock Ragdoll Max Speed more consistent
Removed fix car requirement from Unlock Car Max Speed
Added Unlock Turn Speed toggle
58.5
Added new V car model names to Car List
Added Drive on Walls toggle
Attempted to make spawning Niko more stable
Fixed V Radar on versions other than 8
Fixed IV parachute not having any textures after landing
58.0
Fixed trainer not scaling properly if aspect ratio is manually set
Fixed V Radar not showing if the phone is up
Added Beta V Radar as a radar style option
Removed xinput1_4.dll dependency
Added IV Parachute Support toggle
57.6
Added static speed to Free Camera
57.5
Fixed wanted level covering the screen with V Radar Proper Blips on
Fixed blip at map origin in MP with V Radar Proper Blips on
Added grime effect to V Radar in TLAD
V Radar now only ever shows when the regular radar should
Fixed blip scaling with V Radar Proper Blips on
Added No Radar Health toggle
Added No Radar Texture toggle
57.0
Added NG Radar toggle to GTA V Radar
Added Centered Chat toggle to VR menu
Added Turn On TVs option
Moved sleep mode and text message icons for V Radar
Added V Radar Proper Blips toggle (fixed stretching, clipped far away blips to the sides)
Moved text message and new contact icons for V Radar
56.5
Made GTA V Radar transparent
GTA V Radar no longer shows up when it shouldn't and respects Blips Only radar setting
Added Player Car Scale Z Offset option
Added Lock VR FP Cam To Head Position toggle (works for cutscenes)
Added .ini defaults for VR settings
56.0
Warp Forward and Warp Backward now show the distance with a white cylinder
Added Reload Visualsettings.dat option
Added GTA V Carcols Entries menu
Added X Y and Z offset options to Tow Nearest Car
Added VR support with head tracking (for displaying the image, use either VorpX, or Reshade with the SuperDepth3D_VR shader and Virtual Desktop)
55.0
Spot Music Track now works for EFLC songs in IV
Added TV Van to Story Cars
Added Gracie's Feltzer to Story Cars
Added Deal Breaker Schafter to Story Cars
Added Finale Cognoscenti to Story Cars
Added Museum Piece PMP600 to Story Cars
Transform Car now deletes all attached objects
Added Packie's Oracle to Story Cars
Added Hide Player Names toggle
Added Mute All toggle
Added Rotate Player with Camera toggle for first person
Added Better Vehicle Camera toggle for first person
Added Rectangular Radar toggle
Added V Radar toggle (WIP)
54.0
Fixed Car Presets not loading attachments properly
Added Vehicle Flags editor
Added Search menu to Native Caller
Added selected native display to Native Caller
Fixed Custom Recoil crashing the game
Added Recommended Recoil toggle (uses config from B Dawg scaled with sensitivity)
Added Niko and Ped presets to First Person menu
Added Z Offset in Driver Seat option
53.5
Added Tow Nearest Car option
Added Quick Steer Anims toggle (basically required for zpatch steering wheel to sync up with hands)
53.0
Added Mission Loader menu
Fuck Up Car and Neons won't work anymore in MP for other people's cars
Added Break Lights menu to Vehicle Options - Other
Added Break Sirens menu to Vehicle Options - Other
Fixed Chopper v Chopper always starting with 32 max players through Change Gamemode even if maxplayers was set to default
Fixed Delete All Vehicles in Area affecting other players' cars
Added Clear All Swingsets option
Added Clear All Stray Neons option
Added Break Windows menu to Vehicle Options - Other
52.5
Added .ini option for Display Own Name
Added partial support for 1.0.0.0
Added Add Money option
Added Smooth Airbreak toggle (keeps all animations and climbing)
Added full support for 1.0.6.1
52.0
Added Set Camera to Player 1 and Set Camera to Player 2 options (alternatively use SELECT on player 2's controller)
Removed Spectate Menu
Added Spectate toggle into Selected Player (uses vanilla game camera)
Added Shitty Beige Willard to Story Cars
Added Display Own Name toggle
Added Spectate option to Selected Ped menu
Added Load Outfit As MP Model to Clothes menu
Added Bernie's Comet to Story Cars
Story Cars now spawn next to the player like Car Spawning cars do
Moved Story Cars menu to Car Spawning
Added Lamar's Emperor to Story Cars
Added GTA V Colors menu to Car Colors
Added Bell's Washington to Story Cars
Added Elizabeta's Voodoo to Story Cars
Added GTA SA Colors menu to Car Colors
51.1
Fixed crashes when using controller related options (Co-op player, responsive keyboard heli)
51.0
Added Custom Shadow Resolution support for patch 7
Added Spawn Co-op Player option (disables controller for main player and assigns it to the newly spawned one instead)
Added Responsive Heli Keyboard Controls option
50.0
Fixed reflection color and livery not saving in Car Presets
Fixed RGB reflection color not saving properly in Saved Car Colors
Car Presets now save car to car attachments
Added Controller Info menu
Added Full Shooting in Driveby option (including all weapons in driveby)
49.0
Added Car Presets menu
Added One Hit KO option
Added Save all networked objects to .ini option
Added Save all world objects to .ini option
48.6
Fixed Saved Car sometimes despawning if saved while not sitting in the driver seat
Weapon menus now show 256 weapons to be compatible with unlocking the limit
Fixed Unlimited Ammo not working with addon weapons
Addon weapons now show up correctly in Ped Wallhack
Ped Wallhack now shows local player
48.5
Added descriptions to car color and objects.ini saving menus
Added Remote Control toggle to Saved Car Options menu
Added Unsave Saved Car option
Added Fix Saved Car option
48.0
Saved Car Colors now saves custom RGB colors
Renamed Last Spawned Ped menu to Selected Ped menu
Added Select Ped menu to select any ped in the game world
Added Model Hash to Name menu
Added all ViIV model names to model name functions
Added cvar iv_spcoop to start in co-op load from save mode in GTA Connected (set <cvar name="iv_spcoop" value="1" /> in server.xml)
Model Index to Hash & Name now uses an input box instead of scrolling through indexes
Added Save to objects.opl option to Object Spawning (can be imported as a .wpl with OpenIV)
47.0
Fixed Host & Playercount display flashing when a custom hotkey is pressed
Fixed Color IDs not showing properly in Vehicle Colors menus
Rainbow Car speed is now consistent on any FPS
Added Rainbow Speed option
Added Unlock Dirt Level Limit toggle
Added RGB Car Colors menu
Fixed Explosive Bullet Type going to negative numbers
46.5
Fixed Special God Mode not disabling properly
Fixed host display text being stretched at different aspect ratios
Disable Menu Keys when Tabbed Out now saves with trainer settings
Added TrainerSettings section to default .ini
Added Remove Blip toggle (freemode only)
46.0
Added Car Speedup keybind
Fixed cars instantly stopping at 2500 speed if Unlock Car Max Speed is enabled
Added Clear All Coffins option
Fixed Cutscene Interiors not disabling properly
Improved GTA Connected support
Added Search menu to Object Spawning
Fixed empty menu after hitting select on the first option in Selected Player menu
Added Interior Wallhack
Added Interior Spawning menu
Middle Mouse Fly now off by default
Object Spawning, Ped & Car Recording and Saved Car Attachments now delete existing entries in an .ini when saving
45.0
Added all models to Object List
Removed ScriptHook dependency, trainer now functions completely standalone
Added option to toggle GTA Connected chatbox
Added Quick Bike Turn Anims toggle
Fixed Coffin Dance crashing on some game versions
Keypresses no longer register when not in focus (can be disabled in Trainer Settings)
Added playercount to bottom right side of the menu
Cutscenes now revert to default camera angle if Niko isn't rendered (can be turned off with the new Camera Stuck Check toggle)
27.0
Added Fast Reload toggle (SP)
Added Full Reload Anims toggle (MP)
Fixed Num4 & Num6 in Weapon Info Editor
Added Blood Impacts on Peds toggle (MP)
Added Fire Euphoria toggle (MP)
Added No Fire Euphoria toggle (SP)
Moved Walk in MP to Memory Editing - Multiplayer
Added Update Collision option to Edit Selected Object
Added Custom Radar Zoom Multiplier (only patch 5 and above)
Added SP Radar toggle
Added Ped Blood Impacts Multiplier
26.5
Moved First Person into its own submenu
Added Hide Components option into First Person menu (works for regular peds, though MP peds' head component also contains hands)
Added Eye Position into First Person menu (previously was only Right Eye, now has Left and In Between options)
Fixed First Person in flipped cars and while rolling or ragdolling
First Person Offset now has 3 decimal points
Numpad 8, 2, 0 and 5 no longer work in input menus to fix conflicts (the regular number keys still work)
26.1
Added cutscene support for First Person
Added First Person Vertical Offset (previously was locked to 0.1 for eye position off and 0.0 for eye position on)
First Person Offset is now fully tweakable instead of being either 0.1 or 0.2
26.0
Improved Ped Recording performance
Fixed Ped Recording sometimes breaking in MP
Fixed First Person view being blocked when in certain interiors
Fixed Fuck Up Car density
Fixed First Person rotation breaking after death and model changes
Added Drop Rank 10 Money option for Ranked games
Fixed Animation List menu not working
Fixed playing animations on patches other than 8
Fixed Player Scale not working after a model change
Fixed Ped Recordings not playing back properly until they're saved to ini, deleted and loaded
Added interpolation to ped recordings (can be toggled as it results in some glitches sometimes)
25.5
Fixed Special God Mode not turning off properly
Fixed Car Recording crash when 65535 recorded frames have been reached
Added Ped Recording menu
25.0
Fixed some menus crashing on patch 4 & 5
Fixed MP Bowling Remove Lane not working
Added Scale Player option
Fixed First Person in vehicles
Set First Person FOV Override default to 80
Attempted to make numpad keys not work for input menus to avoid conflicts (they probably work more rarely now)
Added ability to disable First Person offset entirely (previously the First Person Offset option cycled between 0.1 and 0.2 offset)
Removed sniper overlay while in First Person mode
24.5
Num4 and Num6 now skip faster in big lists (e.g. by 100 in objects and by 10 in cars list)
Added Attach to Self bone selection
Added additional options to First Person mode
Fixed text scale in non-16:9 aspect ratios
Added text scale to Size & Position menu
Added all bowling lanes to MP Bowling menu
Fixed MP Bowling pin positions
Added Remove All Bowling Balls option
24.1
Fixed potential overflow in the new keypress code
Added back Mouse Cursor option
24.0
Fixed Car Attachment menu not working
Fixed SuperLOD cars having misplaced collision
Renamed Car Attachment menu to Attachment menu
Added Attach to Spawned Object option
Moved Attach to Self to Attachment menu
Added rotation options to Attachment menu
Fixed keypresses sometimes not being recognized
Animations List now only shows existing animations
Added toggle to show underscores in menu text (enabled by default)
Select Object is no longer an empty menu before spawning any objects
Added Pitch Yaw Roll editing to Edit Selected Object menu and removed Heading
Added TLAD and TBoGT Cutscene Interiors
23.0
Fixed Walk in MP not disabling properly
Chat messages in SP in MP Custom Script now fade out at the same speed as vanilla
Added range option to Delete in Area
Added Intro Ship teleport
Added car imposter models to Object Spawning
Added SuperLOD menu to Car Spawning
Added Vehicle Imposters Up Close toggle
Added Unlock All Islands option
Added Never Tired toggle
22.5
Wander now causes peds spawned in cars to drive off
Fixed Player Model menu breaking after Clone Player is used
Optimized more lists to reduce filesize
Walkstyles menu now only shows existing walkstyles
Fixed weather IDs being offset by 1 in the weather menu
Added Populated car spawn menu
Added .ini entries for car recording checkpoint keybinds
22.0
Added Delete Recording in Current Slot option
Added ability to add small notes into car recordings (open the carrec ini in a text editor and create a [Note] label, under which type Note= and the string to show)
Fixed LAN breaking with the trainer installed
Fixed Start Recording spawning your own slot's car
Renamed Stand Still to Wander in Ped Spawn Options
Added car support for wandering peds
Fixed issues with First Person on foot
Added Free Camera Global Override which makes it work in cutscenes
Added Disable Cutscene Camera option
Added Teleport to Camera option
Added Play Cutscenes menu
Turbo, Superbrake and Fast Cornering now work with all input methods
Added Delete In Area menu
Added Mark as No Longer Needed to Last Spawned Ped options
Optimized object, carcols and animations list to reduce filesize
Fixed some carcols repeating after Very White
Fixed carcol IDs being offset by 1 in the color menus
21.7
Moved Teleport into Nearest Seat into its proper place instead of every submenu under Teleports
Added superlod into Player Model list
Attempted to fix car recordings sometimes rotating weirdly for a single frame
Fixed car recording velocity (also applies to old recordings)
Added playback of other slots when car recording
Playback cars are now repaired automatically when restarting playback
21.5
Weapon and Target Range now change by 0.1 instead of 0.01
Added Clone Player and Clone Player as Ped options
Walk in MP toggle no longer uses the phone
Increased amount of car recording slots to 128
Fixed car recordings causing memory corruption
Fixed Recent Car Models crashing
21.0
Added Drunk Cam & Car Accelerate toggle
Fixed the previously fixed functions still not working on patches other than 8
Fixed SP co-op Client Quickstart not working properly after a rejoin
Added Last Spawned Ped menu
Fixed Prop Texture not showing the right value after loading an outfit
Added Recent Models menu to ped and car spawning
Added Car Recording menu
Moved Teleport into Nearest Seat into Teleports menu
20.0
Fixed stuck in air bug when dying in SP co-op in a vehicle
Attempted to fix non-host crash in SP co-op when other players join
Added typing blip when players are typing in SP co-op
Made Middle Mouse Fly work correctly for all cars (including DLC and any add-ons)
Added real-time Handling Editor
Added Outfits menu for up to 256 saved .ini outfits
Renamed one of the scripthook folders to indicate that it supports patch 6
19.5
Disabled SP traffic groups for Stable load from save co-op (still enabled during It's Your Call to fix a crash)
Added all ASCII characters to input menus
Fixed instant fail in Do You Have Protection with Stable co-op load from save
Fixed Joining/Ghosts display in co-op mode
Added patch 7 support for co-op
Fixed crash when attempting to use Drive Task, Sit, Drive as Passenger or spawn peds with Spooner
Added SP Activities toggle (patch 8 only, adds stuff like pool, darts and strip clubs to MP)
19.0
Fixed SP Co-op carjacking mechanics
Reduced Fuck Up Car amount of cars
Added Teleport into Nearest Seat option
Added Serverside Stable Quick Start option, this doesn't enable all sp features but should have a lot less random crashing
Added Disable Traffic toggle to SP co-op menu which could potentially increase stability (ran for 3 hours straight with 2 players, the host running coop without traffic)
Added more symbols to text input
18.7
Fixed SP in MP Save/Load Quick Start for TLAD and TBoGT
Fixed Spooner spawning
Added custom script autolaunch for SP in MP TBoGT (note: launching a new game is unstable, it's recommended to load a save file to play TBoGT coop instead)
Removed Network toggle options as they didn't work anyway
Renamed Enable SP in MP Crash Fixes to Enable SP Features Crash Fixes
Cleaned up SP in MP and moved everything to an SP co-op menu
18.5
Added Fix Very High Shadows Performance support for patch 7
Added SP in MP Crash Fix for patch 8, should fix some random crashes
Added SP in MP Custom Script and SP in MP Save/Load options, to use this: Start a new freemode, get in game, enable Single Player Features, Enable SP in MP crash fixes, Fix SP in MP Save/Load, load your game, enable SP in MP custom script after load finishes and then get other players to join with them also having SP in MP custom script enabled
Added SP in MP Save/Load Quick Start for people who don't want to do the above every single time
18.0
Added support for 1.0.6.0
Fixed Rainbow Traffic sync in multiplayer
Added No Contact Races option
Fixed support for 1.1.2.0
Fixed Edit Player Car on 1.0.5.0 and 1.0.4.0
Added Reload Files support for all currently supported patches
Added .ini defaults for Trainer Settings menu
Fixed Animations menu crashing the game
17.6
You can now select a player in Player List to display more info
Fixed XUIDs not displaying properly in Player List
17.5
Added Building Wallhack option
Cleaned up the code
Fixed Edit Player Ped and Edit Player Car menu text
Fixed Edit Player Ped on patch 4
Moved Remove Killzone to Memory Editing - Multiplayer
Added No Spawn Protection option
Added .ini saved teleports menu
Fixed potential crashes upon entering the Memory Editing menu on patch 4
17.0
Added Custom Recoil menu (aim punch, it scales with to your sensitivity so change the multiplier accordingly if using someone else's config, e.g. a config made with full sensitivity needs a 10x multiplier for lowest sens)
Added back Change Gamemode menu
Added Object Wallhack option
Added Prop Texture menu for patch 4 & 5
Added Custom Spread Multiplier for patches other than 8
16.7
Attempted to make trainer run on all unsupported versions by falling back to the original scripthook thread
Fixed SCO Loader menu locking you in
Added Custom Spread Multiplier option (patch 8 only for now)
16.5
Added Start SP in MP with SP Features Method 2 which breaks some things like flashing name and displays a static counter in the top right but fixes things like TBoGT (breaks chat in tbogt) & TLAD and QUB3D scores
Added Ped Blips & Car Blips
Fixed Explosive Bullets on patches other than patch 8 (probably)
Fixed potential crash on patches other than patch 8
Moved Unlock Car Max Speed 2 to Misc - Fun as Unlock New Entities Max Speed
Added Unlock New Entitites Max Speed support for patches other than 8
Fixed Weapon Info editor for patch 5 and 4
Added Spawn Options menu for peds with a godmode toggle and weapons
Added back all keybinds
Added ability to change keybinds via .ini
Added all symbols to all input dialogs
16.0
Menu's now completely running off an .asi again, depends on ScriptHook but only for native calling as the hook itself is custom
Menu options no longer reset when changing lobby or going to SP
Changed Rainbow Car to a Set Car To Rainbow option
Added Rainbow Traffic option
Added Explosive Bullets option (note: doesn't work with snipers if fire type is delayed hit)
Added Kill/Explode menu
Added Teleport All Peds/Cars to Me option
Fixed Remove Depth Limit breaking aiming
MP Functions now also displays outside of MP
Native Caller is now able to call any native with any parameters
Re-added Fix Niko Clothes (in Memory Editing - Multiplayer menu)
Added fixed SP in MP with all SP features (has no spot that crashes every time but has random crashing instead, patch 8 only)
Added Reload Files menu (currently has timecyc.dat, fonts.wtd & fonts.dat, hudcolor.dat and hud.dat, patch 4 & patch 8 only)
Added Set Platform ID menu (pretty much a 100% chance to crash, it's for testing, also patch 8 only)
Added Player List allowing you to see all players in the lobby (including the ones who have left) along with their XUIDs
Made the Stop/Start options in SCO Loader seperate
Added Lock Peds X, Y & Z Axis options (patch 8 only)
Added Coffin Dance option
Added Move when Zoomed toggle (patch 8 only)
Added Remove Killzone toggle
Added Show Damage Taken (with optional hit counter)
Added support for unlocked weaponinfo limit by adding 255 potential weapons to the Give Weapons list if it's detected
Added all prop model & texture groups to Clothes menu (textures are patch 7 and up as patch 4 and 5 don't have the function for them)
Added Invert Right Stick Horizontally option (in Memory Editing - Options - Custom) (patch 8 only)
Added Fix Very High Shadows FPS option (patch 8 only)
Added Shadow Tweaks menu with cascade settings and customizable shadowmap resolution (some parts of it patch 7 & patch 8 only, others also support patch 4)
Added support for Patch 4 (1.0.4.0) and Patch 5 (1.0.0.4)
Removed mouse cursor as I couldn't get it to work with asi no matter how hard I tried