23.09.18.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Fixed compatibility with the GTA IV Extra Options crosshair toggle
  • Fixed some stutter when first enabling certain options
  • Added an option to change spawned peds' health
  • Added Unlock Video Editor Camera Extents option

23.09.11.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Added more new chaos effects
  • Fixed IV Parachute Support breaking friend hangouts

23.09.08.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements
  • Improvements to the weapon list

23.09.05.1

  • Minor code optimizations
  • Major chaos optimizations
  • Vastly improved the performance of certain Chaos effects
  • Added tons of new chaos effects

23.09.03.1

  • Minor code optimizations
  • Minor chaos optimizations

23.09.01.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Added more new chaos effects
  • Wallhack options are now saved into the .ini

23.08.31.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Added more new chaos effects
  • Added a Velocity option to all wallhacks

23.08.28.1

  • Minor chaos optimizations
  • Added an option to disable minigames in Chaos

23.08.26.1

  • Fixed Tetris not starting if not connected to Twitch

23.08.25.1

  • Minor chaos optimizations
  • Added more new chaos effects

23.08.16.1

  • Minor chaos optimizations
  • Added more new Chaos achievements
  • Added more new chaos effects

23.08.12.1

  • Minor chaos optimizations
  • Custom hotkeys can now be set to scroll left/right instead of selecting an option
  • Added more stats to Chaos Mod

23.08.10.1

  • Major code optimizations
  • Minor performance improvements
  • Minor stability improvements
  • Chaos balancing changes
  • Major memory improvements to Ped Recording
  • Car and ped recordings are now saved in a much more space-efficient new format
  • Car and ped recordings now no longer lose quality when loaded back
  • Loading car or ped recordings now stops recording/playback to prevent instability
  • Added Set Playback Car to Current Car to Car Recording
  • Added a warning to the launcher if ZPatch is outdated

23.08.03.1

  • Minor chaos optimizations
  • Chaos balancing changes

23.08.02.1

  • Minor code optimizations
  • Added more new chaos effects

23.08.01.1

  • Minor code optimizations
  • Fixed the GTA V Colors menu not having a primary color option
  • Chaos balancing changes
  • Added more new Chaos achievements
  • Added more new chaos effects

23.07.26.1

  • Minor chaos optimizations

23.07.25.1

  • Minor chaos optimizations
  • Added more new chaos effects

23.07.24.1

  • Minor chaos optimizations
  • Chaos balancing changes
  • Added a launcher that seamlessly downgrades the game if required

23.07.23.1

  • Minor code optimizations
  • Chaos optimizations

23.07.21.1

  • Minor code optimizations
  • Chaos optimizations
  • Added more new Chaos achievements

23.07.20.1

  • Chaos optimizations
  • Finished the Search menu - all non-experimental options are now indexed
  • Made tons more options saveable into the .ini
  • Added back the Disable Color Override option into the Time (Colors only) menu

23.07.18.1

  • Major code optimizations
  • Custom hotkeys now support up to 16 submenus
  • Moved custom hotkeys to the ZMenu folder
  • Added a search menu for animations
  • All options that are in the .ini can now be saved through the trainer
  • Moved .ini defaults to the ZMenu folder
  • Added a toggle to the Weapons menu to only show valid weapons (enabled by default)
  • The weapon list now shows whether you have any specific weapon in your inventory
  • Added an in-game custom hotkey creator into the menu (can be enabled in Trainer Settings -> Custom Keybind Creator)

23.07.17.1

  • Minor chaos optimizations
  • Added more new chaos effects

23.07.15.1

  • Improvements to SP Co-op
  • Fixed SP Co-op not starting properly via the iv_spcoop cvar in GTA Connected
  • Fixed the APC immediately snapping loose in Caught With Your Pants Down in SP Co-op
  • Fixed not being able to attach more than 2 stickies to the crane in Bang Bang in SP Co-op
  • Fixed crash when killing Vic in Boulevard Baby in SP Co-op
  • Fixed NPCs not taking cover properly in SP Co-op in various missions

23.07.14.1

  • Major code optimizations and cleanups
  • Minor chaos improvements
  • Moved the objects.ini folder from the ZMenu directory back to the game root
  • Fixed Ped Recording .ini descriptions not being updated when an .ini is saved
  • Fixed performance issues in the Object Spawning model list
  • Added more options to Search

23.07.12.1

  • Added more new chaos effects
  • Added Vehicle-Mounted Rockets option
  • Added a hazard lights toggle to Vehicle Options

23.07.11.1

  • Tuned cars now keep their tuning if they're saved in a parking space
  • Improvements to car tuning

23.07.05.1

  • Minor code optimizations
  • Added an option to view and interact with debug script widgets
  • Added an option to view the debug log

23.07.01.1

  • Minor code optimizations
  • Added more new Chaos achievements
  • Added more new chaos effects

23.06.28.1

  • Minor code optimizations
  • Minor Chaos balancing changes
  • Added .ini defaults for Flying Handling
  • Added toggles for affecting individual vehicle types for Flying Handling
  • Added more new Chaos achievements
  • Updated the exported functions for extra menu options

23.06.25.1

  • Minor code optimizations
  • Chaos improvements
  • Griefer Manny balancing changes

23.06.16.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Minor improvements to Quake/Half-Life Movement
  • Added an extra .ini for Quake/Half-Life Movement
  • Added a Minigames menu
  • Added a scoreboard to Guitar Hero

23.06.06.1

  • Minor chaos optimizations
  • Added more new chaos effects

23.06.03.1

  • Major chaos improvements
  • Added more new chaos effects

23.05.13.1

  • Major chaos improvements
  • Chaos balancing changes

23.05.10.1

  • Major chaos optimizations
  • Added difficulty options to Chaos
  • Added more options to Search

23.05.09.1

  • Minor chaos optimizations
  • Improvements to Quake/Half-Life Movement
  • Added full controller support for Guitar Hero

23.05.06.1

  • Minor chaos optimizations
  • Fixed driveby issues with Quake/Half-Life Movement turned on
  • Fixed aiming behavior in Quake/Half-Life Movement

23.05.02.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Fixed further instability with tunable cars

23.05.01.1

  • Minor chaos optimizations
  • Fixed instability with tunable cars

23.04.30.1

  • Major chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements

23.04.25.1

  • Major chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements
  • Chaos achievement popups now no longer get skipped when in the pause menu
  • Added Underwater Diving Support option
  • Improvements to Search

23.04.23.1

  • Major chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements
  • Disabled some keybinds while Chaos is active
  • Fixed Alderney cops not being recognized as cops in some menu options
  • Fixed some issues with Story Cars in TBoGT
  • Fixed controller support with Flying Handling

23.04.21.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements

23.04.19.1

  • Major code optimizations
  • Major chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements

23.04.18.1

  • Minor chaos optimizations
  • Fixed crashes when starting the game
  • Fixed memory corruption in GTA Connected

23.04.17.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements
  • Fixed the player sometimes becoming invisible

23.04.16.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Added more new Chaos achievements

23.04.15.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Added achievements for Chaos
  • Added progress tracking to Chaos

23.04.14.1

  • Minor chaos optimizations
  • Added more new chaos effects

23.04.13.1

  • Minor code optimizations
  • Minor chaos optimizations
  • Added more new chaos effects
  • Added an option to make chaos run at startup
  • Added more options to Search
  • Added Flying Handling option

23.03.26.1

  • Major chaos optimizations
  • Added more new chaos effects

23.03.25.1

  • Major chaos optimizations
  • Added more new chaos effects
  • Added more options to Search

23.02.19.1

  • Major chaos optimizations
  • Added tons of new chaos effects

23.02.02.1

  • Major chaos optimizations
  • Added tons of new chaos effects
  • Added view punch to Quake/Half-Life Movement

23.01.30.1

  • Minor chaos optimizations
  • Added fall damage to Quake/Half-Life Movement

23.01.29.1

  • Major chaos optimizations
  • Added tons of new chaos effects
  • Added rotation to Scale Options
  • Major improvements to Quake/Half-Life Movement

23.01.23.1

  • Major improvements to Quake/Half-Life Movement
  • Added a limited menu for GTA Connected

23.01.16.1

  • Major improvements to Quake/Half-Life Movement

23.01.15.1

  • Major improvements to Quake/Half-Life Movement

23.01.12.1

  • Major improvements to Quake/Half-Life Movement

23.01.08.1

  • Major improvements to Quake/Half-Life Movement

23.01.06.1

  • Added ducking and ABH to Quake/Half-Life Movement

23.01.04.1

  • Minor chaos optimizations
  • Added more new chaos effects
  • Added Quake/Half-Life Movement option

23.01.02.1

  • Minor code optimizations
  • Added all of Teleports and Vehicle Options to Search
  • Fixed Hydraulics responding to the DPad when Controller Support is enabled
  • Fixed random controller buttons being assigned to the Plane Taxiing controls
  • Added Color Picker to the neon color menu in Car Tuning

23.01.01.1

  • Minor code optimizations
  • Chaos optimizations
  • Added Search menu for menu options (currently only includes the Options menu and some of Vehicle Options & Memory Editing)

22.12.31.1

  • Minor code optimizations
  • Chaos optimizations
  • Added more new chaos effects
  • Added a Vinesauce Joel reference after he used this mod

22.12.29.1

  • Minor code optimizations
  • Chaos optimizations
  • Added more new chaos effects

22.12.19.1

  • Minor code optimizations
  • Chaos optimizations
  • Added more new chaos effects

22.12.17.1

  • Minor code optimizations
  • Chaos optimizations
  • Added more new chaos effects

22.12.04.1

  • Chaos optimizations
  • Added more new chaos effects

22.11.30.1

  • Minor code optimizations
  • Major chaos stability improvements
  • Added more new chaos effects

22.11.26.1

  • Minor code optimizations
  • Major chaos optimizations
  • Added more new chaos effects

22.11.25.1

  • Minor code optimizations
  • Major chaos optimizations
  • Added more new chaos effects

22.11.23.1

  • Minor code optimizations
  • Major chaos optimizations
  • Added tons of new chaos effects
  • Major reduction in the performance cost of Building Scale and related options

22.11.21.1

  • Fixed crash on 1.0.8.0 after enabling certain options and then trying to block

22.11.19.1

  • Minor code optimizations
  • Major Chaos optimizations and fixes

22.10.09.1

  • Minor code optimizations
  • Major Chaos optimizations and fixes

22.10.08.1

  • Minor code optimizations
  • Chaos optimizations

22.10.06.1

  • Minor code optimizations
  • Chaos optimizations

22.10.04.1

  • Minor code optimizations
  • Chaos optimizations

22.10.02.1

  • Minor code optimizations
  • Chaos optimizations

22.09.03.1

  • Major code optimizations and restructuring
  • Fixed the TVs menu breaking wallhack options and the on-screen keyboard
  • Timescale stability improvements
  • Stability improvements for all number input fields
  • Minor option naming changes
  • Moved Episode ID to Game Tweaks menu
  • Cleaned up Time & Weather menu
  • Completely rewrote Free Camera
  • Free Camera entity attachment now functions near perfectly

22.09.02.1

  • Minor code optimizations
  • Added Enemy toggle to Ped Spawning
  • Added Ignore Weapon Range to Ped Spawning
  • Added even more pride flags because people can't stop complaining about it

22.08.29.1

  • Minor code optimizations

22.08.18.1

  • Minor code optimizations
  • GTA SA Camera improvements

22.08.17.1

  • Added GTA SA Camera option
  • Added Camera Near Z and Camera Far Z info displays

22.08.16.1

  • Changed On-Screen Keyboard color scheme
  • Fixed weird behavior when using mouse right-click to exit a submenu
  • On-Screen Keyboard now supports mouse input

22.08.13.1

  • Moved display-related options into an Info Displays menu
  • Moved IV Parachute Support into Game Tweaks -> Gameplay
  • Added On-Screen Keyboard toggle for controllers
  • Speedrun Timer no longer slows down with game speed
  • Inputs are now blocked in a more consistent way when Controller Support is on
  • Framerate Display position now corrects for aspect ratio

22.08.12.1

  • Fixed Custom Recoil menu not working properly
  • Added search support to Car Spawning, Ped Spawning and Player Model menus
  • First Person recommended configs now enable Better Vehicle Camera if available

22.08.11.1

  • Moved Cutscene Interiors into a single menu with subcategories instead of 3 separate menus per episode
  • Moved Saved Car States menu into Vehicle Options
  • Moved collectible teleports into a single Collectibles submenu
  • Moved Sort Models Alphabetically to Vehicle Spawn Options
  • Moved all of Memory Editing - Options - Custom into various different menus, leaving the Memory Editing menu only for editing data and files
  • Moved Extras, Doors, Lights, Windows and Detach/Disable Parts menus into a Car Parts submenu
  • Added toggle states to vehicle extras
  • Moved Bullet Impact Euphoria to Gameplay Fresheners menu
  • Moved Free Camera, First Person, Vehicle Camera Remakes and Top Down Camera into a Custom Cameras submenu
  • Added Intermezzo Cams menu to Camera Options for disabling cinematic cameras (e.g. fall, climb, garage)
  • Added Game Tweaks menu to Misc, with most of Memory Editing - Options - Custom being put here and categorized properly
  • Shadow Tweaks menu no longer shows up on game versions for which there are no compatible options present
  • Organized Time & Weather menu for ease of use for the most common tasks
  • Moved Cutscene Loader into the main menu
  • Moved SCO Loader to Experimental
  • Moved Car & Ped Recording menus into a Recording/Playback menu

22.08.08.1

  • Added .ini defaults for Timer Length
  • Car Tuning improvements

22.07.18.1

  • Major code optimizations
  • Chaos improvements
  • Major First Person improvements
  • Fixed First Person crashing the game on version 1.0.0.0
  • Fixed First Person Use Angle breaking while aiming
  • Fixed First Person breaking when in the back of a taxi
  • Moved camera options and some gameplay options into their own submenus

22.07.17.1

  • Major code optimizations
  • Fixed Seamless Airbreak causing issues with teleports
  • Chaos improvements

22.07.16.1

  • Major code optimizations
  • Chaos improvements
  • Added warning message for unsupported versions when Chaos is enabled

22.07.15.1

  • Stability improvements
  • Chaos improvements
  • Added more new chaos effects
  • Added Write to HTML option to chaos voting

22.07.14.1

  • Chaos improvements
  • First Person improvements
  • Buttsbot improvements
  • Added camera rotation to locked vehicle first person angles
  • Added Static Vehicle Camera Position toggle to First Person
  • Added more pride flags because people complained about it

22.07.12.1

  • Chaos improvements
  • Fixed potential crashes in the menu

22.07.10.1

  • Chaos improvements
  • Added more new chaos effects
  • Added Fix Building Scale to Player Position and Fix Building Scale to Ground options

22.07.09.1

  • Major code optimizations
  • Chaos improvements
  • Added more new chaos effects
  • Added search option for chaos effects
  • Added Building Scale option
  • Fixed Very High Shadows FPS option crashing in 1.0.7.0

22.07.07.1

  • Added more new chaos effects
  • Added Buttsbot

22.07.05.1

  • SP Co-op improvements
  • Added proper cutscene sync to SP Co-op
  • Added toggle for new co-op sync options for backwards compatibility

22.07.03.1

  • Major SP Co-op improvements
  • Added proper subtitle, objective text and blip sync to SP Co-op

22.06.26.1

  • Fixed the host display being placed incorrectly after the UI rewrite
  • Fixed SP Co-op crashing on load in GTAC for certain savegames

22.06.25.1

  • Chaos improvements
  • Added more new chaos effects
  • Added Bouncy Cars option
  • Added Party Time option
  • Added One Bullet Mags option

22.06.07.1

  • Major UI optimizations
  • Rewritten most of the menu UI to be cleaner and more stable
  • Added Color Picker option to some color menus

22.06.04.1

  • Added more new chaos effects
  • Added Object OHKO option
  • Speedrun Timer improvements

22.06.02.1

  • Added Speedrun Timer option

22.06.01.1

  • Fixed Vehicle OHKO exploding the player's car after getting in if it took damage beforehand
  • Fixed Global Vehicle OHKO instantly exploding Jacob's car in Concrete Jungle

22.05.31.1

  • Added Lock Angle in Cutscenes toggle to First Person
  • 1.0.4.0 First Person fixes
  • Added Vehicle OHKO option

22.05.22.1

  • Chaos improvements
  • Added more new chaos effects
  • Player Car Scale fixes

22.05.20.1

  • Chaos improvements
  • Fixed Nightmare Peds and Nightmare Player chaos effects

22.05.19.3

  • Added more new chaos effects
  • Added Global Car Scale option
  • All Player Scale options now scale properly (the old broken method can be re-enabled manually)

22.05.19.1

  • Chaos stability improvements

22.05.17.1

  • Chaos optimizations
  • Improved Handling editor

22.05.16.1

  • Minor UI optimizations
  • Chaos optimizations
  • Added more new chaos effects
  • Added Ped Data editor

22.05.15.1

  • Chaos optimizations
  • Added more new chaos effects

22.05.08.1

  • Added Powerups menu
  • Chaos optimizations
  • Added more new chaos effects
  • Added Ped Scale option
  • Added Enable/Disable On-Mission Flag option
  • Added Open Menu Screen menu

22.05.05.1

  • Minor chaos optimizations
  • Fixed some chaos effects not working properly
  • Added controller support to Gravity Gun
  • Added Dash Mechanics option
  • Added Handbrake Hopping option
  • Added Honk Boosting option
  • Added No Sky toggle
  • Added controller support to Slide Run

22.05.04.1

  • Minor chaos optimizations
  • Fixed some chaos effects not working properly
  • Minor fixes

22.05.01.1

  • Major chaos optimizations
  • Added more new chaos effects

22.04.02.1

  • Major chaos optimizations
  • Added Twitch voting support to Chaos Mod

22.03.20.1

  • Major code optimizations
  • Added Give Health and Give Armor to Selected Ped menu
  • Added more new chaos effects

22.02.05.3

  • Fixed Move When Scoped and Responsive Heli Keyboard Controls not showing up in the menu properly
  • Added No Air Control toggle

22.02.05.1

  • Explosion Data Editor optimizations
  • Improved Teleport to Waypoint behavior
  • Added Sort Alphabetically toggle to Car Model List (if off, cars are in .ide order)

22.01.23.1

  • Fixed input recognition issues

22.01.22.1

  • Fixed one mouse scroll changing options by 128x
  • Code optimizations, cleanups and restructuring

22.01.16.1

  • Moved wallhacks into a Wallhack menu
  • Flooding the screen with wallhacks now no longer makes menu text disappear
  • Rewrote all wallhacks and made every type have all basic features
  • Added Entity Type to all wallhacks
  • Wallhack stability improvements
  • Added fragInstNMGta Count, PedMoveBlendOnFoot Count, Unknown Ped Data Count, Ped Data Count, PedIntelligence Count, DummyPed Count, DummyTask Count, Task Count and CAnimBlender Count to Info Display

22.01.14.1

  • Added extra info to some options, shown at the bottom of the menu
  • Added flashing cursor to indicate input options
  • DVD Screensaver chaos effect is now no longer FPS dependant
  • Cleaned up vehicle force menus
  • Moved Object Spawning, Interior Spawning, Light Spawning and Explosion Spawning to Spawn menu
  • Light Spawning now has a move amount option instead of multiple set amounts
  • Hash Reverser now automatically reverses hashes from all existing model lists
  • Object Spooner objects now get added to Recent Models list
  • Moved Move when Scoped to Memory Editing - Options - Custom
  • Moved Responsive Heli Keyboard Controls to Memory Editing - Options - Custom
  • Added Drive on Water and Drive on Air chaos effects
  • Moved Walkstyles menu into Player Model

22.01.08.1

  • Saved Car Attachments menu now also shows the proper .ini names and descriptions in its save menu and updates once a set has been saved
  • Reworked Car Tuning to be able to use both bone names and part IDs in one part and have multiple parts use the same part ID

22.01.05.1

  • Added Load trainer settings from .ini and Load hotkeys from .ini options
  • Moved Custom Recoil, Nicknames, Saved Car State, and Trainer Settings to separate .ini files

22.01.02.1

  • Fixed wallhacks not showing any model name for peds and vehicles
  • Fixed Generate Model Names for Wallhack displaying 0 after it's done
  • Fixed model lists being empty on patch 4
  • Added proper vehicle model list to the Vehicle Flags menu
  • Fixed Ped Spawning selected ped weapons menu being the wrong weapons menu
  • Major code refactoring in all Memory Editing menus
  • Added hex values to Edit Player Ped and Edit Player Car menus
  • Reduced file size

22.01.01.1

  • Fixed Ped Spawning model list being empty in versions other than patch 8
  • Moved Free Camera .ini locations into the ZMenu folder
  • Disable Planes now always toggles off properly
  • Free Camera optimizations

21.12.31.1

  • Added fast scroll support to Selected Player, Clothes and Change Gamemode menus
  • Car Spawning model list now shows all car models, including all addon cars
  • Removed All Car Models menu (redundant with the above change)
  • Object Spawning Model List is now fully dynamic, including all addon objects
  • Significantly reduced file size
  • Player Model and Ped Spawning model lists are now fully dynamic, including all addon peds
  • Custom hotkeys now account for missing and conditional menus (note: adjust your custom hotkeys accordingly if any have been made that might break from this)
  • Fixed FreeCamSpeed .ini option not working
  • Added Increase Rate option to Free Camera
  • Free Camera increase rate is now no longer FPS dependent

21.12.30.1

  • Menu and option naming cleanups
  • Code optimizations
  • Uncapped chaos effect lengths
  • Moved .ini files into a ZMenu subfolder
  • Extended Saved Teleports menu to 8192 options
  • Added proper descriptions to Saved Teleports
  • Major code restructuring
  • Moved Teleport to Waypoint option out of World Teleports
  • Removed lite version for now (too hard to maintain, will redo later)
  • Extended amount of recent ped and car models to 64
  • Improved .ini reading code at startup
  • Added Recent Models menu to Player Model
  • Text input no longer carries over from other unrelated input menus
  • Removed Car Liveries menu (ZPatch already has an unlocker so this menu is disabled for 99% of users anyway)
  • Stability improvements
  • Added Drive on Air option
  • Drive on Water no longer deletes nearby objects
  • Replaced traffic options with a Traffic Multiplier option
  • Rewrote Rainbow Traffic, now has separate layer toggles and disables properly
  • Added Color 1 + 2 option to Car Colors menu
  • Removed duplicate Car Colors menu
  • Moved all detachable parts options into a Detachable Parts submenu
  • Random Natural Color no longer causes instability
  • Moved Controller Support to the Trainer Settings section of the .ini
  • Revamped fast scroll behavior, now no longer relies on FPS and speed can be customized
  • Timescale is now an input menu
  • Improved car spawning logic
  • Moved all Car Spawning options to a Spawn Options menu
  • Added Spawn as Mission Car toggle
  • Rewrote forcefield and gravity field logic
  • Removed old Spooner menu in Experimental
  • Added Spooner Mode menu to Object Spawning
  • Added Recent Models menu to Object Spawning
  • Added Snap to Ground option for Object Spooner
  • Added Pick Up Objects option to Object Spooner
  • Rewrote Ped Spawning entirely
  • Fixed bodyguards not recruiting initially
  • Selected Ped tasks will now disregard nearby full vehicles
  • Added Steal Nearest Car task to Selected Ped menu
  • Teleport into Nearest Seat will now disregard nearby full vehicles
  • Completely rewrote Object Spawning
  • Fixed instability after hitting Delete in Object Spawning
  • Added Auto-Update Collision toggle to Object Spawning
  • Object Collision Scale is now an input menu
  • Replaced individual move amounts with a single Move Amount option in Object Spawning
  • Renamed Object Spawning Collision Scale to Scale as it also affects the physical size of some objects
  • Added Move Physically toggle to Object Spooner
  • Completely rewrote Gravity Gun, now uses actual velocity and has a toggle to ragdoll peds

21.11.28.1

  • Moved Bullet Impact Euphoria to Memory Editing - Options - Custom
  • Added .ini defaults for Climb Speed and Cops Don't Dispatch
  • Added No Ped Impact Euphoria toggle
  • Added control names to all IDs in Controller Info
  • Added Hash Reverser menu
  • Added Climb Rate to Ped Wallhack
  • Tidied up Fun menu

21.11.27.1

  • Fixed chaos effects not properly disabling with the Stop All Effects option
  • Added Teleport into Last Car option
  • Added Walkstyle menu to Selected Ped
  • Fixed being able to overscroll in Walkstyles menu
  • Added Radio Station option
  • Added Cops Don't Dispatch toggle
  • Added Climb Speed option
  • Added Return Type option to Native Caller
  • Major .ini code optimizations
  • Added Native Caller presets
  • Added description display to Car & Ped recording save menus
  • Added Save to Return parameter type to Native Caller
  • Fixed Never Wanted not affecting the airport area properly

21.11.02.1

  • Fixed Hydraulics not working properly without NoPhysicsSleep in ZPatch
  • Added Hard Mode option

21.10.23.1

  • Added Hydraulics to Car Tuning

21.10.17.1

  • Respraying in mod garages now clears wanted level
  • Added .lib and a header for import functions
  • Added import functions for car tuning

21.10.10.1

  • Added Max Health (Ped) and renamed Max Health to Max Health (Playerinfo) in Info Display
  • Added chaos logging to the new chaos system
  • Fixed crash when a ped recording reaches 65535 frames
  • Completely rewrote Car Recording, vehicles now have full physics including wheel movement and it's overall a lot less jittery
  • Fixed Bulletspread Override not disabling properly
  • Added start offset to Car Recording

21.09.26.1

  • Added support for disabling bones with the alternate tuning method
  • Increased max tuning parts to 1024
  • Vastly improved the performance of the new car tuning method

21.09.25.1

  • Fixed Nice chaos effect in the new chaos system
  • Added a new method for car tuning (m_bAlternateMethod=1 in the Tuning section and type the actual bone names in m_sBoneName, replacing m_nPartID, this system doesn't require the parts to have collision and thus can support hundreds of parts without becoming unstable, potentially up to 32767)

21.09.22.1

  • Reworked Chaos Mod, now using the same system as in the III & SA trainers
  • Chaos effects can now overlap
  • Fixed Good luck chaos effect crashing if turned off mid effect
  • Fixed Disable Left/Right Movement chaos effect not working for the alternate keys

21.09.21.1

  • Fixed a red cube sometimes appearing next to the player
  • Added Aiming Pitch to Weapon Info Editor
  • Added Gravity Gun option

21.09.02.1

  • Fixed Plane Taxiing being on by default in 1.0.4.0 and 1.0.0.4 and messing with the wrong values
  • Added Save/Load .ini to Free Camera (only works with custom rotation enabled)
  • Added Explosion Spawning to Fun (purely cosmetic, no actual damage or camera shake)
  • Added Set Playback Ped to Player option
  • Fixed too long ped recordings crashing on load

21.08.30.1

  • Added Current Car's Handling Flags menu to Handling Editor (affects some parts in real time)
  • Added Plane Taxiing (Q & E) option

21.08.21.1

  • Added About menu (shows version and build timestamp)
  • Added Good luck chaos effect
  • Fixed blip related crashes on patch 4
  • Added Ped Spawning Selected Ped to Native Caller special values
  • Added Bullet Impact Euphoria toggle

21.08.16.1

  • Chaos stability improvements
  • Fixed potential random crashes on non-1.0.8.0
  • Fixed GTA SA HUD not working properly on patch 6 and 7
  • Fixed GTA SA HUD font on patch 4 and 5

21.08.14.1

  • Ped Wallhack Ammo now correctly shows total ammo adjusted by clip size
  • Renamed Seconds per Minute to Milliseconds per Minute in Info Display
  • Added Take Damage chaos effect as a regular option in Fun
  • Added Player Calm/Angry option
  • Added Pigeons & Seagulls to Teleports

21.08.09.1

  • Fixed framerate drops when launched through Steam
  • Fixed some cars randomly spawning with neons
  • Fixed tunable cars with more than 8 parts causing random crashes right after the loading screen

21.08.08.1

  • Added neon options to mod garages
  • Fixed First Person chaos effect not working properly in MP
  • Removed Fail Current Mission and Roll Credits chaos effects in MP
  • Fixed Note 7 chaos effect not working in MP

21.08.07.1

  • Added ability to have multiple tuning parts toggled per part option (m_nPartID stays, but you can add m_nPartID2 til m_nPartID8 to combine more parts)
  • Added No Health Gain toggle
  • Added Randomize Phone chaos effect
  • Added Detach Parts to Object Spawning
  • Minor code cleanups

21.08.05.1

  • Added proper neons to Car Tuning (fully adjustable RGB colors, intensity and location)

21.08.04.1

  • Added Byeah chaos effect
  • Fixed GFWL compatiblity

21.08.03.1

  • Player Model menu no longer sets health to full and armor to none
  • Added Chat Log menu
  • Added Y Offset in Driver Seat option
  • Added Lock Angle in Vehicles toggle to First Person
  • Greatly increased performance while using the All Car Models menu
  • Removed leg IK in first person
  • Fixed first person camera lagging behind while aiming
  • Added Camera Scale option
  • Added Wide and Invert World chaos effects
  • Added Big Weapons chaos effect
  • Added Weapon Scale option

21.08.01.1

  • Fixed GTA SA HUD on versions other than 1.0.8.0
  • Niko first person preset now hides balaclavas by default
  • Added Invisible Player chaos effect
  • Added Top Down Camera option
  • Added Free Camera Custom Mouse Rotation toggle which works while paused
  • Added GTA 2 chaos effect

21.07.31.1

  • Added Game Camera Pointer, Root Camera Pointer, Player Info Pointer, Player Ped Pointer and Player Car Pointer to Info Display
  • Fixed Camera FOV Multiplier breaking driveby shots (requires ZPatch v6.7 or newer)
  • Fixed Joining/Ghosts display scaling on non-16:9 resolutions
  • Fixed Max Players and Max Private Slots info displays crashing the game
  • Added Pointer toggles to Ped, Car and Object Wallhack
  • Removed First Person Accurate Crosshair toggle
  • First Person bullets are now 100% accurate to the center of the camera, including in driveby (still has bulletspread obviously)
  • Added GTA SA HUD option

21.07.30.1

  • Added Forcefield toggle
  • Fixed TrackMania Canyon Camera chaos effect sometimes not working
  • Added Cancel Current Mission to Mission Loader
  • Added separate Out of Commission and Revenger's Tragedy entries to Mission Loader
  • Added Aspect Ratio chaos effect
  • Added Accurate Crosshair toggle to First Person
  • Added Aim Distance to Info Display

21.07.29.1

  • Added Contacts menu to Phone Settings
  • Added Safehouse Settings menu
  • Added Revert/Activate Roman's Sorrow option
  • Added Permanently unlock all safehouses chaos effect
  • Added Taxi Hailing toggle
  • Taxi-related chaos effects will now unlock taxis in early game
  • Added Gravity Field toggle
  • Moved Phone Settings to Helpful
  • Added Revert/Activate Get Lost option
  • Moved the 3 episodes' Phone Settings into its own menu
  • Moved the 3 episodes' Safehouse Settings into its own menu

21.07.28.1

  • Added Car Gas Pedal, Car Brake Pedal, Car Input Steering Amount, Car Steering Bias and Car Output Steering Amount to Info Display
  • Added Teleport to Heaven, Force Controller Controls, Lock Mouse, No Water Collision, No Ragdolls, Give Everyone Random Weapons and Burst all Cars' Tyres chaos effects
  • Added No Zoom View Distance Modifier, Alarms, Ragdoll on Damage, Portal Guns, Ragdoll All Peds, Phone Ring, Beyblade Traffic, Honk Boosting, Gravity Field and Traffic Gravity Field chaos effects
  • Added Invisible Cars, Roll Credits, Fake Teleport, Forcefield, Disable Left/Right Movement, Disable Forward/Backwards Movement, Force Acceleration, Forced Walk, Forced Shoot and Forced Look Behind chaos effects
  • Added Disable Shooting, Disable Aiming and Roman drives chaos effects
  • Added Blip Count to Info Display
  • Added Phone Settings menu

21.07.27.1

  • Switched to date-based version numbers
  • Fixed Inaccurate Peds chaos effect affecting player
  • Added Need a Taxi? chaos effect
  • Added Can ya take this piece? chaos effect
  • Added Note 7, Game Speedup, Car Speedup, New Game, Autosave Off, Pegorino's Pride, Take Damage, Quake Pro, Low FOV, Fake Explosion, Airbreak, Spawn Maverick, Spawn Annihilator and Spawn Roman's Taxi chaos effects
  • Added Attack Nearest Ped, Godmode, Top of Rotterdam Tower with Godmode, Taxi Bug, Sticky 1 Star Wanted Level, Remove Armor, Reset Camera, Set all Taxis on Fire and Set all Cars on Fire chaos effects
  • Added Ped Wallhack, Bryce's Infernus, Teleport to Airport, Tutorial, Public Transport and Never Tired chaos effects

69.0

  • nice
  • Added Burst Car Tyres and Fix Car effects into Chaos
  • Added Controller Support toggle (Left Shoulder + B to open)
  • Added dedicated Airbreak option to Helpful
  • Fixed No Control breaking chaos mode
  • Added dance lights in Party Time chaos effect
  • Increased It's bright in here chaos effect intensity
  • Decreased gravity for No Car Gravity chaos effect
  • Fixed Everyone REALLY Hates You chaos effect
  • Fixed One Bullet Mags chaos effect
  • Added PtrNodeSingle, PtrNodeDouble and EntryInfoNodes count options to Info Display
  • Fixed Chaos effects not randomizing properly
  • Added Climb, No Collision, Fire Bullets, Eject from Next Car, Spawn Taxi, Permanently unlock max ammo, Delete All Cars, All Peds Drop $32767 and All Peds Drop $0 into Chaos
  • Added Intro, Sacrificial Circle, Increase deaths stat, QUB3D, Millionaire, Coffin Dance, Bank, Void Warp and Default Clothes into Chaos
  • Ragdoll Player chaos effect will now warp out of any car
  • Added No HUD, Video Editor Warp, Suit Up, Switch to Unarmed, Switch to Most Inconvenient Weapon, Colors, Pink, Low View Distance, Bronze, Fire, Hot, Muddy, Neon, Noire, Psyche, Rogue and Ultraviolet into Chaos
  • Added Unbreakable Environment, Sit, Drive Wander, Walk Off and No Tasks Allowed chaos effects
  • Added Drunk Ragdoll, Steer Bias, HelixSnake Mode, Disable World Streaming and Mission Failed chaos effects
  • Fixed perma-slowmo after Fake Death chaos effect
  • Fixed Spawn Random Car chaos effect sometimes spawning trains
  • Added Raining Cars Set Car on Fire, Inaccurate Peds, You Are Famous and Spectate Closest Ped chaos effects
  • Added .ini defaults for main Chaos options

68.1

  • Increased Glowy Pickups glow multiplier
  • Fixed Zoomed Out Radar crashing on 1.0.4.0

68.0

  • Fixed Speedometer and Coordinates Display scale
  • One-Hit KO now properly sets max health in 1.0.0.4 and below
  • Added Chaos menu (WIP, currently only 115 effects)

67.1

  • Fixed Trigger Wallhack not disabling properly
  • Fixed LOCATE_CHAR_IN_CAR_3D incorrectly lighting up green in Trigger Wallhack when not in a car

67.0

  • Made Car Tuning High FPS Mode less likely to break tuning configs (still more likely than with it off but it should now break traffic cars less)
  • Added fragInstGta Count and phInstGta Count to Info Display
  • Fixed mod shop performance upgrades crashing the game on non-tunable cars
  • Fixed No Headshots causing spacing issues in Ped Wallhack
  • Added Trigger Wallhack option (shows all script calls to IS_CHAR_IN_AREA_3D, IS_CHAR_IN_AREA_2D, IS_CAR_IN_AREA_2D, IS_CAR_IN_AREA_3D, IS_CHAR_IN_AREA_ON_FOOT_2D, LOCATE_CHAR_ANY_MEANS_3D, LOCATE_CHAR_ANY_MEANS_2D, LOCATE_CHAR_ON_FOOT_3D, LOCATE_CHAR_ON_FOOT_2D, LOCATE_CHAR_IN_CAR_3D and LOCATE_CHAR_IN_CAR_2D)

66.0

  • Mod shop parts are now set as owned by car instead of by model
  • Fixed some spacing issues in mod garage text
  • Added Livery menu to mod garages
  • Added pool sizes to Info Display car, object, building, ped and interior counters
  • Greatly improved Car Tuning stability for highly tunable cars (my Kanjo port should now be fully stable)
  • Added Car Tuning High FPS Mode which greatly increases FPS while using highly tunable cars but makes the tuning config prone to breaking

65.5

  • Improved Car Tuning stability
  • Added Save & Load Tuning options
  • Added Armor, Brakes, Engine & Transmission to Car Tuning
  • Added Pay 'N Spray Mod Garages toggle
  • Fixed Mouse Cursor being badly scaled on non-16:9 aspect ratios
  • Fixed Coordinates Display and Speedometer aspect ratio scaling
  • Fixed Niko First Person Preset not setting Eye Position to In Between

65.1

  • Greatly improved Car Tuning stability

65.0

  • Added Custom Keybinds as a separate toggle
  • Added Remove Detachable Parts and Only Keep Detachable Part menus
  • Added Car Tuning menu (WIP, requires car mods that support this but it allows a level of car tuning that possibly even surpasses vanilla V)

64.5

  • Added more options and minor improvements to Vehicle Camera Remakes menu
  • Fixed Left Side Aim Camera breaking when crouched
  • Added Camera FOV and Timestep to Info Display
  • Added Mission Peds & Mission Cars counter to Info Display

64.0

  • Added Stamina and Never Tired to Info Display
  • Fixed Max Health, Max Armor and Control Flags displays on 1.0.4.0 and 1.0.5.0
  • Added Car Upside Down and Car Model Dimensions to Info Display
  • Added Vehicle Camera Remakes menu (still WIP)

63.5

  • Fixed Attach Object to Bone crashing if scrolled too far
  • Added Left Side Aim Camera option
  • Added Load custom hotkeys from .ini option
  • Added Player In Air to Info Display
  • Added Distance from Camera/Player to wallhack options
  • Made Object Wallhack as customizable as Ped and Car wallhack

63.1

  • Fixed Fire Rate, Accuracy and No Headshots display on 1.0.4.0 and 1.0.5.0
  • Added Wanted Level and Max Wanted Level display to Player section

63.0

  • Minor code optimizations
  • Renamed some shadow related options
  • Added Object Wallhack whitelist option
  • Added Sync with System Time option
  • Added Timecycle Modifier menu
  • Ped and Car Wallhack are now fully customizable with the ability to add almost any property to the display
  • Fixed wallhacks' aspect ratio on non-16:9 displays
  • Added Info Display menu, a customizable on screen display with tons of data such as full time, any game stat, amount of entities in the world, etc.
  • Ped Wallhack now properly shows peds in cars with multiple passengers
  • Fixed crash in the Time & Weather menu if a weather after Sunny Windy 2 was picked
  • Added Super Jump option

62.0

  • Added Ignite Player option
  • Added Suicide option
  • Split Drive Task into 2 options - Waypoint/Destination and Wander (previously always drove to waypoint if one existed)
  • Added Give Full Ammo & Give Full Clip options
  • The title of the Weather menu now displays current weather name
  • Added Island Unlocks option
  • Added Blip Highlights menu
  • Added Attach Self To Nearest Car option

61.0

  • Added Custom Trainer Aspect Ratio option
  • Fixed some potential memory leaks
  • Fixed scaling issues on 5:4 aspect ratio
  • Fixed some bad native names in Native Caller

60.9

  • Added Custom Recoil support for addon weapons

60.6

  • Minor optimizations
  • Minor UI changes
  • Moved V Radar into a submenu

60.5

  • Fixed chat messages appearing twice in SP Coop
  • Removed Super Network Ghost from player name in SP Coop
  • Added Clear All Synced Objects option
  • Fixed Mission Loader options being offset
  • Added Times Wasted Counter option

60.0

  • Parachute no longer requires .ide changes to work
  • Fixed some missions getting infinite loading if parachute support was installed
  • Fixed Free Camera disabling in Experimental
  • Generate Model Names for Wallhack now uses multithreading making it up to 8x faster than before
  • Added Debug Keyboard toggle (e.g. F will fail any mission that has support for debug keyboard while S will pass it)

59.5

  • Moved Unlock Ragdoll Max Turn Speed to its own option
  • Added .ini default for Unlock Turn Speed
  • Added Smooth Car Airbreak
  • Free Camera can now be moved while paused (but not rotated)
  • Fixed Free Camera FOV changing with any Camera FOV overrides enabled

59.0

  • Moved parachute definitions from minigame.ide to a dedicated .ide, likely fixing any model offsets
  • Fixed GTA V Radar overwriting Rainbow Traffic
  • Enabled Remove Blip for Party Mode
  • Save Current Car now works for occupied cars in SP
  • Added Rainbow toggle to HUD Colors
  • Added Save Car State menu
  • Made Unlock Ragdoll Max Speed more consistent
  • Removed fix car requirement from Unlock Car Max Speed
  • Added Unlock Turn Speed toggle

58.5

  • Added new V car model names to Car List
  • Added Drive on Walls toggle
  • Attempted to make spawning Niko more stable
  • Fixed V Radar on versions other than 8
  • Fixed IV parachute not having any textures after landing

58.0

  • Fixed trainer not scaling properly if aspect ratio is manually set
  • Fixed V Radar not showing if the phone is up
  • Added Beta V Radar as a radar style option
  • Removed xinput1_4.dll dependency
  • Added IV Parachute Support toggle

57.6

  • Added static speed to Free Camera

57.5

  • Fixed wanted level covering the screen with V Radar Proper Blips on
  • Fixed blip at map origin in MP with V Radar Proper Blips on
  • Added grime effect to V Radar in TLAD
  • V Radar now only ever shows when the regular radar should
  • Fixed blip scaling with V Radar Proper Blips on
  • Added No Radar Health toggle
  • Added No Radar Texture toggle

57.0

  • Added NG Radar toggle to GTA V Radar
  • Added Centered Chat toggle to VR menu
  • Added Turn On TVs option
  • Moved sleep mode and text message icons for V Radar
  • Added V Radar Proper Blips toggle (fixed stretching, clipped far away blips to the sides)
  • Moved text message and new contact icons for V Radar

56.5

  • Made GTA V Radar transparent
  • GTA V Radar no longer shows up when it shouldn't and respects Blips Only radar setting
  • Added Player Car Scale Z Offset option
  • Added Lock VR FP Cam To Head Position toggle (works for cutscenes)
  • Added .ini defaults for VR settings

56.0

  • Warp Forward and Warp Backward now show the distance with a white cylinder
  • Added Reload Visualsettings.dat option
  • Added GTA V Carcols Entries menu
  • Added X Y and Z offset options to Tow Nearest Car
  • Added VR support with head tracking (for displaying the image, use either VorpX, or Reshade with the SuperDepth3D_VR shader and Virtual Desktop)

55.0

  • Spot Music Track now works for EFLC songs in IV
  • Added TV Van to Story Cars
  • Added Gracie's Feltzer to Story Cars
  • Added Deal Breaker Schafter to Story Cars
  • Added Finale Cognoscenti to Story Cars
  • Added Museum Piece PMP600 to Story Cars
  • Transform Car now deletes all attached objects
  • Added Packie's Oracle to Story Cars
  • Added Hide Player Names toggle
  • Added Mute All toggle
  • Added Rotate Player with Camera toggle for first person
  • Added Better Vehicle Camera toggle for first person
  • Added Rectangular Radar toggle
  • Added V Radar toggle (WIP)

54.0

  • Fixed Car Presets not loading attachments properly
  • Added Vehicle Flags editor
  • Added Search menu to Native Caller
  • Added selected native display to Native Caller
  • Fixed Custom Recoil crashing the game
  • Added Recommended Recoil toggle (uses config from B Dawg scaled with sensitivity)
  • Added Niko and Ped presets to First Person menu
  • Added Z Offset in Driver Seat option

53.5

  • Added Tow Nearest Car option
  • Added Quick Steer Anims toggle (basically required for zpatch steering wheel to sync up with hands)

53.0

  • Added Mission Loader menu
  • Fuck Up Car and Neons won't work anymore in MP for other people's cars
  • Added Break Lights menu to Vehicle Options - Other
  • Added Break Sirens menu to Vehicle Options - Other
  • Fixed Chopper v Chopper always starting with 32 max players through Change Gamemode even if maxplayers was set to default
  • Fixed Delete All Vehicles in Area affecting other players' cars
  • Added Clear All Swingsets option
  • Added Clear All Stray Neons option
  • Added Break Windows menu to Vehicle Options - Other

52.5

  • Added .ini option for Display Own Name
  • Added partial support for 1.0.0.0
  • Added Add Money option
  • Added Smooth Airbreak toggle (keeps all animations and climbing)
  • Added full support for 1.0.6.1

52.0

  • Added Set Camera to Player 1 and Set Camera to Player 2 options (alternatively use SELECT on player 2's controller)
  • Removed Spectate Menu
  • Added Spectate toggle into Selected Player (uses vanilla game camera)
  • Added Shitty Beige Willard to Story Cars
  • Added Display Own Name toggle
  • Added Spectate option to Selected Ped menu
  • Added Load Outfit As MP Model to Clothes menu
  • Added Bernie's Comet to Story Cars
  • Story Cars now spawn next to the player like Car Spawning cars do
  • Moved Story Cars menu to Car Spawning
  • Added Lamar's Emperor to Story Cars
  • Added GTA V Colors menu to Car Colors
  • Added Bell's Washington to Story Cars
  • Added Elizabeta's Voodoo to Story Cars
  • Added GTA SA Colors menu to Car Colors

51.1

  • Fixed crashes when using controller related options (Co-op player, responsive keyboard heli)

51.0

  • Added Custom Shadow Resolution support for patch 7
  • Added Spawn Co-op Player option (disables controller for main player and assigns it to the newly spawned one instead)
  • Added Responsive Heli Keyboard Controls option

50.0

  • Fixed reflection color and livery not saving in Car Presets
  • Fixed RGB reflection color not saving properly in Saved Car Colors
  • Car Presets now save car to car attachments
  • Added Controller Info menu
  • Added Full Shooting in Driveby option (including all weapons in driveby)

49.0

  • Added Car Presets menu
  • Added One Hit KO option
  • Added Save all networked objects to .ini option
  • Added Save all world objects to .ini option

48.6

  • Fixed Saved Car sometimes despawning if saved while not sitting in the driver seat
  • Weapon menus now show 256 weapons to be compatible with unlocking the limit
  • Fixed Unlimited Ammo not working with addon weapons
  • Addon weapons now show up correctly in Ped Wallhack
  • Ped Wallhack now shows local player

48.5

  • Added descriptions to car color and objects.ini saving menus
  • Added Remote Control toggle to Saved Car Options menu
  • Added Unsave Saved Car option
  • Added Fix Saved Car option

48.0

  • Saved Car Colors now saves custom RGB colors
  • Renamed Last Spawned Ped menu to Selected Ped menu
  • Added Select Ped menu to select any ped in the game world
  • Added Model Hash to Name menu
  • Added all ViIV model names to model name functions
  • Added cvar iv_spcoop to start in co-op load from save mode in GTA Connected (set <cvar name="iv_spcoop" value="1" /> in server.xml)
  • Model Index to Hash & Name now uses an input box instead of scrolling through indexes
  • Added Save to objects.opl option to Object Spawning (can be imported as a .wpl with OpenIV)

47.0

  • Fixed Host & Playercount display flashing when a custom hotkey is pressed
  • Fixed Color IDs not showing properly in Vehicle Colors menus
  • Rainbow Car speed is now consistent on any FPS
  • Added Rainbow Speed option
  • Added Unlock Dirt Level Limit toggle
  • Added RGB Car Colors menu
  • Fixed Explosive Bullet Type going to negative numbers

46.5

  • Fixed Special God Mode not disabling properly
  • Fixed host display text being stretched at different aspect ratios
  • Disable Menu Keys when Tabbed Out now saves with trainer settings
  • Added TrainerSettings section to default .ini
  • Added Remove Blip toggle (freemode only)

46.0

  • Added Car Speedup keybind
  • Fixed cars instantly stopping at 2500 speed if Unlock Car Max Speed is enabled
  • Added Clear All Coffins option
  • Fixed Cutscene Interiors not disabling properly
  • Improved GTA Connected support
  • Added Search menu to Object Spawning
  • Fixed empty menu after hitting select on the first option in Selected Player menu
  • Added Interior Wallhack
  • Added Interior Spawning menu
  • Middle Mouse Fly now off by default
  • Object Spawning, Ped & Car Recording and Saved Car Attachments now delete existing entries in an .ini when saving

45.0

  • Added all models to Object List
  • Removed ScriptHook dependency, trainer now functions completely standalone
  • Added option to toggle GTA Connected chatbox
  • Added Quick Bike Turn Anims toggle
  • Fixed Coffin Dance crashing on some game versions
  • Keypresses no longer register when not in focus (can be disabled in Trainer Settings)
  • Added playercount to bottom right side of the menu

44.0

  • Added Light Spawning menu
  • Added No Weapon Effects toggle (muzzle flash + light, firing sounds)
  • Added Fuck Up World option
  • Removed separate Detach Front Left Door from Detach Parts and made detaching still work even if the front left door is missing
  • Added Wheels Only option
  • SP Co-op now forces SP Traffic instead of toggling it manually
  • Added StartAsSPCoopClient option for GTA Connected co-op support
  • Removed SP Coop Experimental Quick Start from Savegame option
  • Added Niko back to Player Model menu as the crashes have been fixed in the latest version of my patch .asi

43.0

  • Added more model names to wallhack model list
  • Fixed Building Wallhack crashing on certain game versions
  • Fixed a typo in Ped Quality .ini setting
  • Added Animated Building Wallhack (e.g. spinning spray can, radar dish)
  • Fixed No Visual Water crashing on some game versions
  • Moved wallhacks to Helpful menu
  • Added Instant Fall Ragdoll option

42.0

  • Added .ini setting for No Physical Water & No Visual Water
  • Fixed TLAD & TBoGT Cutscene Interiors still using the broken loading method
  • Moved MP Bus Stop & MP Maisonette Dance to the bottom of Misc to be friendlier with hotkeys
  • Moved car color related options to a Color menu
  • Added Advanced Fast Cornering
  • Fixed a typo in Vehicle Quality .ini setting
  • Added Model Index to Hash & Name menu
  • Object Wallhack now shows model index instead of model hash
  • Fixed Kill Damaged Peds and Delete Damaged Objects and added them back in SP
  • Draw Underscores in Menu Text now applies to wallhacks
  • Wallhacks now use actual model names if they've been generated using the Generate Model Names for Wallhack option
  • Made Airbreak rotation speed consistent

41.0

  • Added Unlatch, Perma-Unlatch and Latch options to Vehicle Doors menu
  • Fixed Float type in Native Caller
  • Added Vehicle Light Multiplier
  • Fixed Change Object Model manual input
  • Extended max Object Spawning objects to 4096
  • Added Fill menu to Object Spawning
  • Added Move All menu to Object Spawning
  • Added No Physical Water toggle
  • Added No Visual Water toggle
  • Added Daytime & Nighttime Car Lights toggle

40.0

  • Added Camera FOV menu
  • Added .ini setting for Camera Location Display
  • Added .ini setting for disabling ASCII Input
  • Offset Vehicle Extras by 1 (Extra 1 was previously toggling Extra 0 which doesn't exist)
  • Added Toggle Car Parts menu (any part, including bodyshell) (unstable unless you use v3.1 or higher of my patch)
  • Added Detach Car Parts menu (any part that has physics, e.g. spoiler, heli tail, wheels)
  • Added skydome.wtd to the list of files in Reload Files menu
  • Added custom keybinds (can do any key/key combo to activate any option in the menu, more details in the .ini explanation)

39.0

  • Added Detach/Remove options to Vehicle Doors menu
  • Cutscene Interiors no longer breaks pause menu and definition
  • Fixed fast up & down scrolling still working with the menu closed
  • Added Tasks menu to Last Spawned Ped
  • Added Camera Location Display
  • Added ASCII Input toggle to Trainer Settings
  • Objects.ini list now reloads after an .ini save
  • Free Camera now uses the actual camera position to start off of in cutscenes
  • Added SP Music Level to Memory Editing - Options

38.0

  • Fixed CitizenIV crashing on load
  • Added sultanrs2 to car list
  • Added MP QUB3D
  • Added Accuracy and Fire Rate to Ped Spawn Options
  • Added all missing fields to Handling Editor

37.0

  • Fixed crashing when Edit Player Ped menu is entered
  • Added All Car Models menu to Car Spawning (displays every existing car in game files)
  • Fixed Save Outfits on patch 4
  • Fixed crash if ZolikaPatch.ini isn't in the game folder
  • Fixed instability if the CPlayerInfo array was moved

36.6

  • Car Liveries menu no longer appears if NoLiveryLimit is enabled in ZolikaPatch

36.5

  • Added SCO Stack Size option for SCO Loader
  • Added Player ID and Player Ped Network ID to Native Caller parameter special values
  • Slide Run no longer works while ragdolled
  • Fixed Car Livery menu crashing if car model was selected through model list or current car
  • Added Warp Forward and Warp Backward to Vehicle Options - Other
  • Added Saved Car Colors menu
  • Added Unlock Heli Height Limit toggle
  • Added Rendering menu (patch 8 only)

36.0

  • Separated SP Traffic to 3 different options (Traffic, Cops, Garbage Trucks)
  • Added Player Nicknames menu
  • Added Car Liveries menu (set any livery texture for any car instead of just the hardcoded name_sign_1-4)

35.8

  • Wanted Level now only displays in Player List if the player has a ped
  • Fixed jumping with phone out and phone animations enabled
  • Fixed inconsistent keybind behavior with the same options toggled via menu
  • Added all new GTA Online dripfeed car names to Car Spawning
  • Made random options more random

35.5

  • Added Explosion Data Editor
  • Fixed Trainer Height not changing properly with scrollwheel

35.0

  • Added garbage trucks to SP Traffic
  • Added more voice names to Set Voice menu
  • Set Voice menu now only shows valid voices
  • Improved Walk in MP
  • Added Run with Keyboard toggle (SP)
  • Added .ini defaults for most options
  • Added Seatbelt toggle
  • Improved Special God Mode
  • Added Vehicle Quality Override option
  • Added Ped Quality Override option

34.5

  • Added Audio Stream Player menu
  • Added Auto-change model for outfits toggle
  • Added MP Bus Stop menu
  • Added MP Maisonette Dance menu

34.0

  • Added Wanted Level to Player List
  • Added Move when Scoped support for all patches
  • Added Anim dictionary doesn't exist message that shows instead of Play in manual animation input
  • Added Animations menu for last spawned ped
  • Added Open/Close car door, hood and trunk options to Vehicle Options - Other
  • Added Car Model Visible toggle to Saved Car Attachments
  • Added Model Index & Hash menu
  • Added No 9999 Ammo Display Limit toggle
  • Added Pickup Glow Multiplier

33.0

  • Changing player model no longer removes wanted level
  • Renamed Clone Player as Ped to Clone Player (AI)
  • Added Clone Player (Regular Ped) option
  • Added Disable Ragdoll toggle to Ped Spawning
  • Added Recruit as Bodyguard option to Last Spawned Ped menu
  • Added Clear Bodyguard State option to Last Spawned Ped menu
  • Fixed current weapon getting holstered and then re-equipped after a player model change
  • Added 1 Star Arresting toggle (MP)
  • Added Scenario Peds toggle (MP)
  • Fixed Unlock Car Max Speed crash
  • Fixed Unlock Ragdoll Max Speed on patch 4
  • Moved unstable Single Player Features to SP Co-op menu
  • Removed SP Features Crash Fixes (now gets enabled automatically with unstable SP Features)

32.2

  • Fixed peds despawning with SP Traffic & Cops enabled

32.1

  • Player can now be spawned as a ped model without crashing
  • Added player to Spooner ped list

32.0

  • Removed crashing walkstyle from the walkstyle menu
  • Added Disable Visible Damage toggle
  • Fixed issues with Saved Car Attachments menu
  • Removed limit of 8 lines for menu height
  • Fixed broken scrolling when menu height isn't default

31.8

  • Added Saved Car Attachments menu to Vehicle Options
  • Added Car Solid & Car Non-Solid options to Vehicle Options
  • Added Gravity Modifier menu to Vehicle Options
  • Fixed crash when entering Selected Object menu

31.5

  • Moved First Person to Misc
  • Fixed Brucie's Banshee sometimes having no roof
  • Added Armando & Henrique's Cavalcade for IV and TLAD
  • Fixed memory leak from spawning story cars
  • Added RPG Rocket Sliding toggle (MP)
  • Added No RPG Rocket Sliding toggle (SP)
  • Added Stats Menu toggle (MP)
  • Added Long Menu Fade toggle (MP)
  • Added Weapon Icon Fade toggle (MP)
  • Added Display Cash toggle (MP)

31.0

  • Fixed weapon switch with Phone Animations enabled in MP
  • Fixed Camera Stuck Check breaking First Person in buses and other long vehicles
  • Added .ini keybind for middle mouse fly (mouse buttons only)
  • Added Blood Decals on Walls toggle (MP)
  • Added SP Traffic & Cops toggle (MP)
  • Added PCID display to Player List

30.0

  • Fixed memory leak from spawning cars
  • Added Spinning Cars toggle
  • Added Spinning Traffic toggle
  • First Person Offset is now 0.15 by default
  • First Person Vertical Offset is now 0.06 by default (eye level for peds)
  • Added MP Radar toggle (SP)
  • Added Target Random Peds toggle (MP)
  • Added No Climb Weapon Switch toggle (MP)
  • Added Pick up Random Objects toggle (MP)
  • Added Niko Fall Voice toggle (MP)
  • Added Climb Weapon Switch toggle (SP)
  • Moved SP toggles to an SP Features submenu
  • Fixed SP Co-op chat messages fading out instantly if tab is held
  • Fixed Recent Car Models menu
  • Added Transform Current Car toggle to Car Spawning
  • Added Helmets toggle (MP)
  • Added Phone Animations toggle (MP)
  • Added No Helmets toggle (SP)
  • Added No Phone Animations toggle (SP)

29.5

  • Fixed Custom Recoil menu num4 and num6 not working
  • Added heading to Coordinates Display
  • Added Change Model menu to Edit Selected Object
  • Fixed No Garage Camera not working
  • Fixed game running out of memory after too many ped spawns
  • Player model change now keeps ammo and current weapon slot
  • Fixed Middle Mouse Fly not working while Car Fix Loop is on

29.1

  • Fixed Cunning Stunts slowdown props boosting forward
  • Fixed 127 objects still being the limit for .ini load

29.0

  • Added No Climb Camera toggle (SP)
  • Added No Fall Camera toggle (SP)
  • Added No Carjacked Camera toggle (SP)
  • Added No Steal Car Camera toggle (SP)
  • Added No Garage Camera toggle (SP)
  • Added No Health Reticule toggle (SP)
  • Added Climb Camera toggle (MP)
  • Added Fall Camera toggle (MP)
  • Added Carjacked Camera toggle (MP)
  • Added Steal Car Camera toggle (MP)
  • Moved No Fire Euphoria to Memory Editing - Options - Custom
  • Added No Crosshair toggle
  • Added Menyoo .xml support for Object Spawning
  • Extended amount of spawnable objects to 512
  • Added Car Wallhack
  • Cunning Stunts boosters now function properly

28.5

  • Added notes support to objects.ini
  • Added GTA V stunt map support for Load from .ini
  • Added error message if an objects.ini model wasn't found
  • Fixed some stunts models missing from Object List (requires Cunning Stunts IV v2.1)

28.1

  • Added Load from .ini (MP sync disabled) to Object Spawning

28.0

  • Added Manual Input to Spooner
  • Spooner Num4 & Num6 now only work if menu is closed
  • Added Num8 & Num2 to Spooner to more quickly pull the object closer or further away
  • Fixed camera controls still working while using chat
  • Removed Niko from Spooner Peds menu (fixes instant crash when entering the menu)
  • Added Cunning Stunts IV props into Object List
  • Fixed Object Spawning putting bigger objects high up
  • Added +0.01 coordinate modifying to Edit Selected Object
  • Added support for objects.ini (including old SNT saved objects)
  • Fixed Hide Components not turning off when First Person is turned off
  • Added Teleport to Selected Object option
  • Fixed Object Spawning becoming unstable after lobby change, gamemode change and going into MP from SP
  • Removed "try again" messages from Object Spawning, making it automatically attempt to spawn again instead
  • Added Clone option to Edit Selected Object
  • Added Absolute Coordinates toggle to Edit Selected Object (affects modifying coords)

27.1

  • Fixed First Person crashing in cutscenes
  • Cutscenes now revert to default camera angle if Niko isn't rendered (can be turned off with the new Camera Stuck Check toggle)

27.0

  • Added Fast Reload toggle (SP)
  • Added Full Reload Anims toggle (MP)
  • Fixed Num4 & Num6 in Weapon Info Editor
  • Added Blood Impacts on Peds toggle (MP)
  • Added Fire Euphoria toggle (MP)
  • Added No Fire Euphoria toggle (SP)
  • Moved Walk in MP to Memory Editing - Multiplayer
  • Added Update Collision option to Edit Selected Object
  • Added Custom Radar Zoom Multiplier (only patch 5 and above)
  • Added SP Radar toggle
  • Added Ped Blood Impacts Multiplier

26.5

  • Moved First Person into its own submenu
  • Added Hide Components option into First Person menu (works for regular peds, though MP peds' head component also contains hands)
  • Added Eye Position into First Person menu (previously was only Right Eye, now has Left and In Between options)
  • Fixed First Person in flipped cars and while rolling or ragdolling
  • First Person Offset now has 3 decimal points
  • Numpad 8, 2, 0 and 5 no longer work in input menus to fix conflicts (the regular number keys still work)

26.1

  • Added cutscene support for First Person
  • Added First Person Vertical Offset (previously was locked to 0.1 for eye position off and 0.0 for eye position on)
  • First Person Offset is now fully tweakable instead of being either 0.1 or 0.2

26.0

  • Improved Ped Recording performance
  • Fixed Ped Recording sometimes breaking in MP
  • Fixed First Person view being blocked when in certain interiors
  • Fixed Fuck Up Car density
  • Fixed First Person rotation breaking after death and model changes
  • Added Drop Rank 10 Money option for Ranked games
  • Fixed Animation List menu not working
  • Fixed playing animations on patches other than 8
  • Fixed Player Scale not working after a model change
  • Fixed Ped Recordings not playing back properly until they're saved to ini, deleted and loaded
  • Added interpolation to ped recordings (can be toggled as it results in some glitches sometimes)

25.5

  • Fixed Special God Mode not turning off properly
  • Fixed Car Recording crash when 65535 recorded frames have been reached
  • Added Ped Recording menu

25.0

  • Fixed some menus crashing on patch 4 & 5
  • Fixed MP Bowling Remove Lane not working
  • Added Scale Player option
  • Fixed First Person in vehicles
  • Set First Person FOV Override default to 80
  • Attempted to make numpad keys not work for input menus to avoid conflicts (they probably work more rarely now)
  • Added ability to disable First Person offset entirely (previously the First Person Offset option cycled between 0.1 and 0.2 offset)
  • Removed sniper overlay while in First Person mode

24.5

  • Num4 and Num6 now skip faster in big lists (e.g. by 100 in objects and by 10 in cars list)
  • Added Attach to Self bone selection
  • Added additional options to First Person mode
  • Fixed text scale in non-16:9 aspect ratios
  • Added text scale to Size & Position menu
  • Added all bowling lanes to MP Bowling menu
  • Fixed MP Bowling pin positions
  • Added Remove All Bowling Balls option

24.1

  • Fixed potential overflow in the new keypress code
  • Added back Mouse Cursor option

24.0

  • Fixed Car Attachment menu not working
  • Fixed SuperLOD cars having misplaced collision
  • Renamed Car Attachment menu to Attachment menu
  • Added Attach to Spawned Object option
  • Moved Attach to Self to Attachment menu
  • Added rotation options to Attachment menu
  • Fixed keypresses sometimes not being recognized
  • Animations List now only shows existing animations
  • Added toggle to show underscores in menu text (enabled by default)
  • Select Object is no longer an empty menu before spawning any objects
  • Added Pitch Yaw Roll editing to Edit Selected Object menu and removed Heading
  • Added TLAD and TBoGT Cutscene Interiors

23.0

  • Fixed Walk in MP not disabling properly
  • Chat messages in SP in MP Custom Script now fade out at the same speed as vanilla
  • Added range option to Delete in Area
  • Added Intro Ship teleport
  • Added car imposter models to Object Spawning
  • Added SuperLOD menu to Car Spawning
  • Added Vehicle Imposters Up Close toggle
  • Added Unlock All Islands option
  • Added Never Tired toggle

22.5

  • Wander now causes peds spawned in cars to drive off
  • Fixed Player Model menu breaking after Clone Player is used
  • Optimized more lists to reduce filesize
  • Walkstyles menu now only shows existing walkstyles
  • Fixed weather IDs being offset by 1 in the weather menu
  • Added Populated car spawn menu
  • Added .ini entries for car recording checkpoint keybinds

22.0

  • Added Delete Recording in Current Slot option
  • Added ability to add small notes into car recordings (open the carrec ini in a text editor and create a [Note] label, under which type Note= and the string to show)
  • Fixed LAN breaking with the trainer installed
  • Fixed Start Recording spawning your own slot's car
  • Renamed Stand Still to Wander in Ped Spawn Options
  • Added car support for wandering peds
  • Fixed issues with First Person on foot
  • Added Free Camera Global Override which makes it work in cutscenes
  • Added Disable Cutscene Camera option
  • Added Teleport to Camera option
  • Added Play Cutscenes menu
  • Turbo, Superbrake and Fast Cornering now work with all input methods
  • Added Delete In Area menu
  • Added Mark as No Longer Needed to Last Spawned Ped options
  • Optimized object, carcols and animations list to reduce filesize
  • Fixed some carcols repeating after Very White
  • Fixed carcol IDs being offset by 1 in the color menus

21.7

  • Moved Teleport into Nearest Seat into its proper place instead of every submenu under Teleports
  • Added superlod into Player Model list
  • Attempted to fix car recordings sometimes rotating weirdly for a single frame
  • Fixed car recording velocity (also applies to old recordings)
  • Added playback of other slots when car recording
  • Playback cars are now repaired automatically when restarting playback

21.5

  • Weapon and Target Range now change by 0.1 instead of 0.01
  • Added Clone Player and Clone Player as Ped options
  • Walk in MP toggle no longer uses the phone
  • Increased amount of car recording slots to 128
  • Fixed car recordings causing memory corruption
  • Fixed Recent Car Models crashing

21.0

  • Added Drunk Cam & Car Accelerate toggle
  • Fixed the previously fixed functions still not working on patches other than 8
  • Fixed SP co-op Client Quickstart not working properly after a rejoin
  • Added Last Spawned Ped menu
  • Fixed Prop Texture not showing the right value after loading an outfit
  • Added Recent Models menu to ped and car spawning
  • Added Car Recording menu
  • Moved Teleport into Nearest Seat into Teleports menu

20.0

  • Fixed stuck in air bug when dying in SP co-op in a vehicle
  • Attempted to fix non-host crash in SP co-op when other players join
  • Added typing blip when players are typing in SP co-op
  • Made Middle Mouse Fly work correctly for all cars (including DLC and any add-ons)
  • Added real-time Handling Editor
  • Added Outfits menu for up to 256 saved .ini outfits
  • Renamed one of the scripthook folders to indicate that it supports patch 6

19.5

  • Disabled SP traffic groups for Stable load from save co-op (still enabled during It's Your Call to fix a crash)
  • Added all ASCII characters to input menus
  • Fixed instant fail in Do You Have Protection with Stable co-op load from save
  • Fixed Joining/Ghosts display in co-op mode
  • Added patch 7 support for co-op
  • Fixed crash when attempting to use Drive Task, Sit, Drive as Passenger or spawn peds with Spooner
  • Added SP Activities toggle (patch 8 only, adds stuff like pool, darts and strip clubs to MP)

19.0

  • Fixed SP Co-op carjacking mechanics
  • Reduced Fuck Up Car amount of cars
  • Added Teleport into Nearest Seat option
  • Added Serverside Stable Quick Start option, this doesn't enable all sp features but should have a lot less random crashing
  • Added Disable Traffic toggle to SP co-op menu which could potentially increase stability (ran for 3 hours straight with 2 players, the host running coop without traffic)
  • Added more symbols to text input

18.7

  • Fixed SP in MP Save/Load Quick Start for TLAD and TBoGT
  • Fixed Spooner spawning
  • Added custom script autolaunch for SP in MP TBoGT (note: launching a new game is unstable, it's recommended to load a save file to play TBoGT coop instead)
  • Removed Network toggle options as they didn't work anyway
  • Renamed Enable SP in MP Crash Fixes to Enable SP Features Crash Fixes
  • Cleaned up SP in MP and moved everything to an SP co-op menu

18.5

  • Added Fix Very High Shadows Performance support for patch 7
  • Added SP in MP Crash Fix for patch 8, should fix some random crashes
  • Added SP in MP Custom Script and SP in MP Save/Load options, to use this: Start a new freemode, get in game, enable Single Player Features, Enable SP in MP crash fixes, Fix SP in MP Save/Load, load your game, enable SP in MP custom script after load finishes and then get other players to join with them also having SP in MP custom script enabled
  • Added SP in MP Save/Load Quick Start for people who don't want to do the above every single time

18.0

  • Added support for 1.0.6.0
  • Fixed Rainbow Traffic sync in multiplayer
  • Added No Contact Races option
  • Fixed support for 1.1.2.0
  • Fixed Edit Player Car on 1.0.5.0 and 1.0.4.0
  • Added Reload Files support for all currently supported patches
  • Added .ini defaults for Trainer Settings menu
  • Fixed Animations menu crashing the game

17.6

  • You can now select a player in Player List to display more info
  • Fixed XUIDs not displaying properly in Player List

17.5

  • Added Building Wallhack option
  • Cleaned up the code
  • Fixed Edit Player Ped and Edit Player Car menu text
  • Fixed Edit Player Ped on patch 4
  • Moved Remove Killzone to Memory Editing - Multiplayer
  • Added No Spawn Protection option
  • Added .ini saved teleports menu
  • Fixed potential crashes upon entering the Memory Editing menu on patch 4

17.0

  • Added Custom Recoil menu (aim punch, it scales with to your sensitivity so change the multiplier accordingly if using someone else's config, e.g. a config made with full sensitivity needs a 10x multiplier for lowest sens)
  • Added back Change Gamemode menu
  • Added Object Wallhack option
  • Added Prop Texture menu for patch 4 & 5
  • Added Custom Spread Multiplier for patches other than 8

16.7

  • Attempted to make trainer run on all unsupported versions by falling back to the original scripthook thread
  • Fixed SCO Loader menu locking you in
  • Added Custom Spread Multiplier option (patch 8 only for now)

16.5

  • Added Start SP in MP with SP Features Method 2 which breaks some things like flashing name and displays a static counter in the top right but fixes things like TBoGT (breaks chat in tbogt) & TLAD and QUB3D scores
  • Added Ped Blips & Car Blips
  • Fixed Explosive Bullets on patches other than patch 8 (probably)
  • Fixed potential crash on patches other than patch 8
  • Moved Unlock Car Max Speed 2 to Misc - Fun as Unlock New Entities Max Speed
  • Added Unlock New Entitites Max Speed support for patches other than 8
  • Fixed Weapon Info editor for patch 5 and 4
  • Added Spawn Options menu for peds with a godmode toggle and weapons
  • Added back all keybinds
  • Added ability to change keybinds via .ini
  • Added all symbols to all input dialogs

16.0

  • Menu's now completely running off an .asi again, depends on ScriptHook but only for native calling as the hook itself is custom
  • Menu options no longer reset when changing lobby or going to SP
  • Changed Rainbow Car to a Set Car To Rainbow option
  • Added Rainbow Traffic option
  • Added Explosive Bullets option (note: doesn't work with snipers if fire type is delayed hit)
  • Added Kill/Explode menu
  • Added Teleport All Peds/Cars to Me option
  • Fixed Remove Depth Limit breaking aiming
  • MP Functions now also displays outside of MP
  • Native Caller is now able to call any native with any parameters
  • Re-added Fix Niko Clothes (in Memory Editing - Multiplayer menu)
  • Added fixed SP in MP with all SP features (has no spot that crashes every time but has random crashing instead, patch 8 only)
  • Added Reload Files menu (currently has timecyc.dat, fonts.wtd & fonts.dat, hudcolor.dat and hud.dat, patch 4 & patch 8 only)
  • Added Set Platform ID menu (pretty much a 100% chance to crash, it's for testing, also patch 8 only)
  • Added Player List allowing you to see all players in the lobby (including the ones who have left) along with their XUIDs
  • Made the Stop/Start options in SCO Loader seperate
  • Added Lock Peds X, Y & Z Axis options (patch 8 only)
  • Added Coffin Dance option
  • Added Move when Zoomed toggle (patch 8 only)
  • Added Remove Killzone toggle
  • Added Show Damage Taken (with optional hit counter)
  • Added support for unlocked weaponinfo limit by adding 255 potential weapons to the Give Weapons list if it's detected
  • Added all prop model & texture groups to Clothes menu (textures are patch 7 and up as patch 4 and 5 don't have the function for them)
  • Added Invert Right Stick Horizontally option (in Memory Editing - Options - Custom) (patch 8 only)
  • Added Fix Very High Shadows FPS option (patch 8 only)
  • Added Shadow Tweaks menu with cascade settings and customizable shadowmap resolution (some parts of it patch 7 & patch 8 only, others also support patch 4)
  • Added support for Patch 4 (1.0.4.0) and Patch 5 (1.0.0.4)
  • Removed mouse cursor as I couldn't get it to work with asi no matter how hard I tried
  • Added better Freezegun Protection (automatically applied)